public override void Dispose() { // Dispose of the world base.Dispose(); // Stop network communications _discoveryProvider.Dispose(); _discoveryServer.Dispose(); }
public void Dispose() { _discoveryClient.Dispose(); _discoveryProvider.Dispose(); }
public override void Dispose() { // Dispose of the world base.Dispose(); // Stop network communications _discoveryProvider.Dispose(); _discoveryServer.Dispose(); }
public void Dispose() { _discoveryClient.Dispose(); _discoveryProvider.Dispose(); }