Beispiel #1
0
    void InvokeUpdateHostIP()
    {
        NetController net = GameObject.FindObjectOfType <NetController>();

        if (net != null && net.GetOneNetPlayer() != null)
        {
            foreach (int key in players.Keys)
            {
                net.GetOneNetPlayer().RpcUpdateHostIP(players[key]);
                break;
            }
        }
    }