// Use this for initialization
	void Start () {
	
		text = GetComponent<Text> ();
		nestSetup = GameObject.FindGameObjectWithTag ("Nest").GetComponent<NestSetup> ();
	}
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     text      = GetComponent <Text> ();
     nestSetup = GameObject.FindGameObjectWithTag("Nest").GetComponent <NestSetup> ();
 }