void SwitchNeko(int index) { nekoType = (NekoType)index; for (int i = 0; i < nekos.Length; i++) { if (i == index) { nekos[i].SetActive(true); continue; } nekos[i].SetActive(false); } }
void ToggleNeko(NekoType type) { SwitchNeko((int)type); }
void SwitchNeko(int index) { nekoType = (NekoType)index; for (int i = 0; i < nekos.Length; i++) { if (i == index) { nekos[i].SetActive(true); continue; } nekos[i].SetActive(false); } }
void ToggleNeko(NekoType type) { SwitchNeko((int)type); }