Beispiel #1
0
 public static void Create(Action <INearbyConnectionClient> callback)
 {
     if (Application.isEditor)
     {
         GooglePlayGames.OurUtils.Logger.d("Creating INearbyConnection in editor, using DummyClient.");
         callback(new DummyNearbyConnectionClient());
     }
     GooglePlayGames.OurUtils.Logger.d("Creating real INearbyConnectionClient");
     NativeNearbyConnectionClientFactory.Create(callback);
 }
Beispiel #2
0
 public static void Create(Action <INearbyConnectionClient> callback)
 {
     if (Application.get_isEditor())
     {
         Logger.d("Creating INearbyConnection in editor, using DummyClient.");
         callback((INearbyConnectionClient) new DummyNearbyConnectionClient());
     }
     Logger.d("Creating real INearbyConnectionClient");
     NativeNearbyConnectionClientFactory.Create(callback);
 }