private void MonitorMemoryUsage()
        {
            NativeMemory.EnsureRegistered();
            var memoryAvailableHandles = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested };
            var timeout = 5 * 1000;

            try
            {
                while (true)
                {
                    try
                    {
                        var result = WaitHandle.WaitAny(memoryAvailableHandles, timeout);
                        switch (result)
                        {
                        case WaitHandle.WaitTimeout:
                            timeout = CheckMemoryStatus(_lowMemoryMonitor);
                            break;

                        case 0:
                            SimulateLowMemory();
                            timeout = 1000;     // on EarlyOOM just run cleaners once (CheckMemoryStatus will run in 1000mSec and will return system to normal)
                            break;

                        case 1:     // shutdown requested
                            return;

                        default:
                            return;
                        }
                    }
                    catch (OutOfMemoryException)
                    {
                        try
                        {
                            if (_logger.IsInfoEnabled)
                            {
                                _logger.Info("Out of memory error in the low memory notification thread, will wait 5 seconds before trying to check memory status again. The system is likely running out of memory");
                            }
                        }
                        catch
                        {
                            // can't even log, nothing we can do here
                        }

                        if (_shutdownRequested.WaitOne(5000))
                        {
                            return; // shutdown requested
                        }
                    }
                }
            }
            catch (Exception e)
            {
                if (_logger.IsOperationsEnabled)
                {
                    _logger.Operations("Catastrophic failure in low memory notification", e);
                }
            }
        }
        private void RunBackupThread(PeriodicBackup periodicBackup, BackupTask backupTask, Action <IOperationProgress> onProgress, TaskCompletionSource <IOperationResult> tcs)
        {
            try
            {
                Thread.CurrentThread.Priority = ThreadPriority.BelowNormal;
                NativeMemory.EnsureRegistered();

                using (_database.PreventFromUnloading())
                {
                    tcs.SetResult(backupTask.RunPeriodicBackup(onProgress));
                }
            }
            catch (OperationCanceledException)
            {
                tcs.SetCanceled();
            }
            catch (Exception e)
            {
                if (_logger.IsOperationsEnabled)
                {
                    _logger.Operations($"Failed to run the backup thread: '{periodicBackup.Configuration.Name}'", e);
                }

                tcs.SetException(e);
            }
            finally
            {
                ScheduleNextBackup(periodicBackup);
            }
        }
Beispiel #3
0
        private void RunBackupThread(PeriodicBackup periodicBackup, BackupTask backupTask, Action <IOperationProgress> onProgress, TaskCompletionSource <IOperationResult> tcs)
        {
            try
            {
                Thread.CurrentThread.Priority = ThreadPriority.BelowNormal;
                NativeMemory.EnsureRegistered();

                using (_database.PreventFromUnloading())
                {
                    tcs.SetResult(backupTask.RunPeriodicBackup(onProgress));
                }
            }
            catch (OperationCanceledException)
            {
                tcs.SetCanceled();
            }
            catch (Exception e)
            {
                if (_logger.IsOperationsEnabled)
                {
                    _logger.Operations($"Failed to run the backup thread: '{periodicBackup.Configuration.Name}'", e);
                }

                tcs.SetException(e);
            }
            finally
            {
                try
                {
                    _serverStore.ConcurrentBackupsSemaphore.Release();

                    periodicBackup.RunningTask         = null;
                    periodicBackup.RunningBackupTaskId = null;
                    periodicBackup.CancelToken         = null;
                    periodicBackup.RunningBackupStatus = null;

                    if (periodicBackup.HasScheduledBackup() && _cancellationToken.IsCancellationRequested == false)
                    {
                        var newBackupTimer = GetTimer(periodicBackup.Configuration, periodicBackup.BackupStatus);
                        periodicBackup.UpdateTimer(newBackupTimer, discardIfDisabled: true);
                    }
                }
                catch (Exception e)
                {
                    var msg = $"Failed to schedule next backup for backup thread: '{periodicBackup.Configuration.Name}'";
                    if (_logger.IsOperationsEnabled)
                    {
                        _logger.Operations(msg, e);
                    }

                    _database.NotificationCenter.Add(AlertRaised.Create(
                                                         _database.Name,
                                                         "Couldn't schedule next backup.",
                                                         msg,
                                                         AlertType.PeriodicBackup,
                                                         NotificationSeverity.Warning,
                                                         details: new ExceptionDetails(e)));
                }
            }
        }
        private void VoronEnvironmentFlushing()
        {
            NativeMemory.EnsureRegistered();
            // We want this to always run, even if we dispose / create new storage env, this is
            // static for the life time of the process, and environments will register / unregister from
            // it as needed

            try
            {
                var avoidDuplicates = new HashSet <StorageEnvironment>();
                while (true)
                {
                    avoidDuplicates.Clear();
                    var maybeNeedSync       = _maybeNeedToSync.Count;
                    var millisecondsTimeout = 15000 - maybeNeedSync;
                    if (millisecondsTimeout <= 0 ||
                        _flushWriterEvent.Wait(millisecondsTimeout) == false)
                    {
                        if (_maybeNeedToSync.Count == 0)
                        {
                            continue;
                        }

                        if (_log.IsInfoEnabled)
                        {
                            _log.Info($"Starting desired sync with {_maybeNeedToSync.Count:#,#} items to sync after {millisecondsTimeout:#,#} ms with no activity");
                        }

                        // sync after 5 seconds if no flushing occurred, or if there has been a LOT of
                        // writes that we would like to run
                        SyncDesiredEnvironments(avoidDuplicates);
                        continue;
                    }
                    _flushWriterEvent.Reset();

                    FlushEnvironments(avoidDuplicates);

                    SyncRequiredEnvironments(avoidDuplicates);
                }
            }
            catch (Exception e)
            {
                if (_log.IsOperationsEnabled)
                {
                    _log.Operations("Catastrophic failure in Voron environment flushing", e);
                }

                // wait for the message to be flushed to the logs
                Thread.Sleep(5000);

                // Note that we intentionally don't have error handling here.
                // If this code throws an exception that bubbles up to here, we WANT the process
                // to die, since we can't recover from the flusher thread dying.
                throw;
            }
            // ReSharper disable once FunctionNeverReturns
        }
Beispiel #5
0
        private void MergeOperationThreadProc()
        {
            NativeMemory.EnsureRegistered();
            try
            {
                while (_runTransactions)
                {
                    if (_operations.IsEmpty)
                    {
                        using (var generalMeter = GeneralWaitPerformanceMetrics.MeterPerformanceRate())
                        {
                            generalMeter.IncrementCounter(1);
                            _waitHandle.Wait(_shutdown);
                        }
                        _waitHandle.Reset();
                    }

                    MergeTransactionsOnce();
                }
            }
            catch (OperationCanceledException)
            {
                // clean shutdown, nothing to do
            }
            catch (Exception e)
            {
                if (_log.IsOperationsEnabled)
                {
                    _log.Operations(
                        "Serious failure in transaction merging thread, the database must be restarted!",
                        e);
                }
                Interlocked.Exchange(ref _edi, ExceptionDispatchInfo.Capture(e));
                // cautionary, we make sure that stuff that is waiting on the
                // queue is notified about this catasropic error and we wait
                // just a bit more to verify that nothing racy can still get
                // there
                for (int i = 0; i < 3; i++)
                {
                    while (_operations.TryDequeue(out MergedTransactionCommand result))
                    {
                        result.Exception = e;
                        NotifyOnThreadPool(result);
                    }
                    try
                    {
                        _waitHandle.Wait(50, _shutdown);
                        _waitHandle.Reset();
                    }
                    catch (OperationCanceledException)
                    {
                        break;
                    }
                }
            }
        }
        private unsafe void VoronPrefetcher()
        {
            NativeMemory.EnsureRegistered();

            // We want this to always run, even if we dispose / create new storage env, this is
            // static for the life time of the process, and environments will register / unregister from
            // it as needed


            // We are already zeroing 512 bytes and with the default behavior can get 16MB prefetches per sys call,
            // so that is quite enough. We expect that we'll only rarely need to do more than 32 at a go, anyway
            const int StackSpace = 32;

            var toPrefetch = stackalloc PrefetchRanges[StackSpace];

            try
            {
                while (true)
                {
                    ref PrefetchRanges element0 = ref toPrefetch[0];
                    CommandQueue.TryTake(out element0, Timeout.InfiniteTimeSpan);

                    int prefetchIdx = 1;
                    while (CommandQueue.Count != 0)
                    {
                        // Prepare the segment information.
                        ref PrefetchRanges memoryToPrefetch = ref toPrefetch[prefetchIdx];
                        CommandQueue.TryTake(out memoryToPrefetch, 0);

                        prefetchIdx++;
                        if (prefetchIdx >= StackSpace)
                        {
                            // We dont have enough space, so we send the batch to the kernel
                            // we explicitly ignore the return code here, this is optimization only
                            rvn_prefetch_ranges(toPrefetch, StackSpace, out _);
                            prefetchIdx = 0;
                        }
                    }

                    if (prefetchIdx != 0)
                    {
                        // we explicitly ignore the return code here, this is optimization only
                        rvn_prefetch_ranges(toPrefetch, prefetchIdx, out _);
                    }
                }
Beispiel #7
0
            private void Run()
            {
                NativeMemory.EnsureRegistered();

                int tries = 0;

                while (true)
                {
                    (WaitCallback callback, object state)result;
                    while (_actions.TryDequeue(out result))
                    {
                        try
                        {
                            result.callback(result.state);
                        }
                        catch
                        {
                            // there is nothing that we _can_ do here that would be right
                            // and there is no meaningful error handling. Ignoring this because
                            // callers are expected to do their own exception catching
                        }
                    }

                    // PERF: Entering a kernel lock even if the ManualResetEventSlim will try to avoid that doing some spin locking
                    //       is very costly. This is a hack that is allowing amortize a bit very high frequency events. The proper
                    //       way to handle requires infrastructure changes. https://issues.hibernatingrhinos.com/issue/RavenDB-8126
                    if (tries < 5)
                    {
                        // Yield execution quantum. If we are in a high-frequency event we will be able to avoid the kernel lock.
                        Thread.Sleep(0);
                        tries++;
                    }
                    else
                    {
                        _event.WaitHandle.WaitOne();
                        _event.Reset();

                        // Nothing we can do here, just block.
                        tries = 0;
                    }
                }
            }
Beispiel #8
0
        private void ReplicateToDestination()
        {
            try
            {
                AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiate);
                NativeMemory.EnsureRegistered();
                if (_log.IsInfoEnabled)
                {
                    _log.Info($"Will replicate to {Destination.FromString()} via {_connectionInfo.Url}");
                }

                using (_parent._server.ContextPool.AllocateOperationContext(out TransactionOperationContext context))
                    using (context.OpenReadTransaction())
                    {
                        var record = _parent.LoadDatabaseRecord();
                        if (record == null)
                        {
                            throw new InvalidOperationException($"The database record for {_parent.Database.Name} does not exist?!");
                        }

                        if (record.Encrypted && Destination.Url.StartsWith("https:", StringComparison.OrdinalIgnoreCase) == false)
                        {
                            throw new InvalidOperationException(
                                      $"{record.DatabaseName} is encrypted, and require HTTPS for replication, but had endpoint with url {Destination.Url} to database {Destination.Database}");
                        }
                    }

                var task = TcpUtils.ConnectSocketAsync(_connectionInfo, _parent._server.Engine.TcpConnectionTimeout, _log);
                task.Wait(CancellationToken);
                using (Interlocked.Exchange(ref _tcpClient, task.Result))
                {
                    var wrapSsl = TcpUtils.WrapStreamWithSslAsync(_tcpClient, _connectionInfo, _parent._server.Server.Certificate.Certificate, _parent._server.Engine.TcpConnectionTimeout);
                    wrapSsl.Wait(CancellationToken);

                    using (_stream = wrapSsl.Result) // note that _stream is being disposed by the interruptible read
                        using (_interruptibleRead = new InterruptibleRead(_database.DocumentsStorage.ContextPool, _stream))
                            using (_buffer = JsonOperationContext.ManagedPinnedBuffer.LongLivedInstance())
                            {
                                var documentSender = new ReplicationDocumentSender(_stream, this, _log);

                                WriteHeaderToRemotePeer();
                                //handle initial response to last etag and staff
                                try
                                {
                                    var response = HandleServerResponse(getFullResponse: true);
                                    switch (response.ReplyType)
                                    {
                                    //The first time we start replication we need to register the destination current CV
                                    case ReplicationMessageReply.ReplyType.Ok:
                                        LastAcceptedChangeVector = response.Reply.DatabaseChangeVector;
                                        break;

                                    case ReplicationMessageReply.ReplyType.Error:
                                        var exception = new InvalidOperationException(response.Reply.Exception);
                                        if (response.Reply.Exception.Contains(nameof(DatabaseDoesNotExistException)) ||
                                            response.Reply.Exception.Contains(nameof(DatabaseNotRelevantException)))
                                        {
                                            AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiateError, "Database does not exist");
                                            DatabaseDoesNotExistException.ThrowWithMessageAndException(Destination.Database, response.Reply.Message, exception);
                                        }

                                        AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiateError, $"Got error: {response.Reply.Exception}");
                                        throw exception;
                                    }
                                }
                                catch (DatabaseDoesNotExistException e)
                                {
                                    var msg = $"Failed to parse initial server replication response, because there is no database named {_database.Name} " +
                                              "on the other end. ";
                                    if (_external)
                                    {
                                        msg += "In order for the replication to work, a database with the same name needs to be created at the destination";
                                    }

                                    var young = (DateTime.UtcNow - _startedAt).TotalSeconds < 30;
                                    if (young)
                                    {
                                        msg += "This can happen if the other node wasn't yet notified about being assigned this database and should be resolved shortly.";
                                    }
                                    if (_log.IsInfoEnabled)
                                    {
                                        _log.Info(msg, e);
                                    }

                                    AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiateError, msg);

                                    // won't add an alert on young connections
                                    // because it may take a few seconds for the other side to be notified by
                                    // the cluster that it has this db.
                                    if (young == false)
                                    {
                                        AddAlertOnFailureToReachOtherSide(msg, e);
                                    }

                                    throw;
                                }
                                catch (OperationCanceledException e)
                                {
                                    const string msg = "Got operation canceled notification while opening outgoing replication channel. " +
                                                       "Aborting and closing the channel.";
                                    if (_log.IsInfoEnabled)
                                    {
                                        _log.Info(msg, e);
                                    }
                                    AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiateError, msg);
                                    throw;
                                }
                                catch (Exception e)
                                {
                                    var msg = $"{OutgoingReplicationThreadName} got an unexpected exception during initial handshake";
                                    if (_log.IsInfoEnabled)
                                    {
                                        _log.Info(msg, e);
                                    }

                                    AddReplicationPulse(ReplicationPulseDirection.OutgoingInitiateError, msg);
                                    AddAlertOnFailureToReachOtherSide(msg, e);

                                    throw;
                                }

                                DateTime nextReplicateAt = default(DateTime);

                                while (_cts.IsCancellationRequested == false)
                                {
                                    while (_database.Time.GetUtcNow() > nextReplicateAt)
                                    {
                                        if (_parent.DebugWaitAndRunReplicationOnce != null)
                                        {
                                            _parent.DebugWaitAndRunReplicationOnce.Wait(_cts.Token);
                                            _parent.DebugWaitAndRunReplicationOnce.Reset();
                                        }

                                        var sp    = Stopwatch.StartNew();
                                        var stats = _lastStats = new OutgoingReplicationStatsAggregator(_parent.GetNextReplicationStatsId(), _lastStats);
                                        AddReplicationPerformance(stats);
                                        AddReplicationPulse(ReplicationPulseDirection.OutgoingBegin);

                                        try
                                        {
                                            using (var scope = stats.CreateScope())
                                            {
                                                try
                                                {
                                                    if (Destination is InternalReplication dest)
                                                    {
                                                        _parent.EnsureNotDeleted(dest.NodeTag);
                                                    }
                                                    var didWork = documentSender.ExecuteReplicationOnce(scope, ref nextReplicateAt);
                                                    if (didWork == false)
                                                    {
                                                        break;
                                                    }

                                                    if (Destination is ExternalReplication externalReplication)
                                                    {
                                                        var taskId = externalReplication.TaskId;
                                                        UpdateExternalReplicationInfo(taskId);
                                                    }

                                                    DocumentsSend?.Invoke(this);

                                                    if (sp.ElapsedMilliseconds > 60 * 1000)
                                                    {
                                                        _waitForChanges.Set();
                                                        break;
                                                    }
                                                }
                                                catch (OperationCanceledException)
                                                {
                                                    // cancellation is not an actual error,
                                                    // it is a "notification" that we need to cancel current operation

                                                    const string msg = "Operation was canceled.";
                                                    AddReplicationPulse(ReplicationPulseDirection.OutgoingError, msg);

                                                    throw;
                                                }
                                                catch (Exception e)
                                                {
                                                    AddReplicationPulse(ReplicationPulseDirection.OutgoingError, e.Message);

                                                    scope.AddError(e);
                                                    throw;
                                                }
                                            }
                                        }
                                        finally
                                        {
                                            stats.Complete();
                                            AddReplicationPulse(ReplicationPulseDirection.OutgoingEnd);
                                        }
                                    }

                                    //if this returns false, this means either timeout or canceled token is activated
                                    while (WaitForChanges(_parent.MinimalHeartbeatInterval, _cts.Token) == false)
                                    {
                                        //If we got cancelled we need to break right away
                                        if (_cts.IsCancellationRequested)
                                        {
                                            break;
                                        }

                                        // open tx
                                        // read current change vector compare to last sent
                                        // if okay, send cv
                                        using (_database.DocumentsStorage.ContextPool.AllocateOperationContext(out DocumentsOperationContext ctx))
                                            using (var tx = ctx.OpenReadTransaction())
                                            {
                                                var etag = DocumentsStorage.ReadLastEtag(tx.InnerTransaction);
                                                if (etag == _lastSentDocumentEtag)
                                                {
                                                    SendHeartbeat(DocumentsStorage.GetDatabaseChangeVector(ctx));
                                                    _parent.CompleteDeletionIfNeeded();
                                                }
                                                else if (nextReplicateAt > DateTime.UtcNow)
                                                {
                                                    SendHeartbeat(null);
                                                }
                                                else
                                                {
                                                    //Send a heartbeat first so we will get an updated CV of the destination
                                                    var currentChangeVector = DocumentsStorage.GetDatabaseChangeVector(ctx);
                                                    SendHeartbeat(null);
                                                    //If our previous CV is already merged to the destination wait a bit more
                                                    if (ChangeVectorUtils.GetConflictStatus(LastAcceptedChangeVector, currentChangeVector) ==
                                                        ConflictStatus.AlreadyMerged)
                                                    {
                                                        continue;
                                                    }

                                                    // we have updates that we need to send to the other side
                                                    // let's do that..
                                                    // this can happen if we got replication from another node
                                                    // that we need to send to it. Note that we typically
                                                    // will wait for the other node to send the data directly to
                                                    // our destination, but if it doesn't, we'll step in.
                                                    // In this case, we try to limit congestion in the network and
                                                    // only send updates that we have gotten from someone else after
                                                    // a certain time, to let the other side tell us that it already
                                                    // got it. Note that this is merely an optimization to reduce network
                                                    // traffic. It is fine to have the same data come from different sources.
                                                    break;
                                                }
                                            }
                                    }
                                    _waitForChanges.Reset();
                                }
                            }
                }
            }
            catch (AggregateException e)
            {
                if (e.InnerExceptions.Count == 1)
                {
                    if (e.InnerException is OperationCanceledException oce)
                    {
                        HandleOperationCancelException(oce);
                    }
                    if (e.InnerException is IOException ioe)
                    {
                        HandleIOException(ioe);
                    }
                }

                HandleException(e);
            }
            catch (OperationCanceledException e)
            {
                HandleOperationCancelException(e);
            }
            catch (IOException e)
            {
                HandleIOException(e);
            }
            catch (Exception e)
            {
                HandleException(e);
            }

            void HandleOperationCancelException(OperationCanceledException e)
            {
                if (_log.IsInfoEnabled)
                {
                    _log.Info($"Operation canceled on replication thread ({FromToString}). " +
                              $"This is not necessary due to an issue. Stopped the thread.");
                }
                if (_cts.IsCancellationRequested == false)
                {
                    Failed?.Invoke(this, e);
                }
            }

            void HandleIOException(IOException e)
            {
                if (_log.IsInfoEnabled)
                {
                    if (e.InnerException is SocketException)
                    {
                        _log.Info($"SocketException was thrown from the connection to remote node ({FromToString}). " +
                                  $"This might mean that the remote node is done or there is a network issue.", e);
                    }
                    else
                    {
                        _log.Info($"IOException was thrown from the connection to remote node ({FromToString}).", e);
                    }
                }
                Failed?.Invoke(this, e);
            }

            void HandleException(Exception e)
            {
                if (_log.IsInfoEnabled)
                {
                    _log.Info($"Unexpected exception occurred on replication thread ({FromToString}). " +
                              $"Replication stopped (will be retried later).", e);
                }
                Failed?.Invoke(this, e);
            }
        }
        private void MonitorMemoryUsage()
        {
            NativeMemory.EnsureRegistered();
            int clearInactiveHandlersCounter = 0;
            var memoryAvailableHandles       = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested };
            var paranoidModeHandles          = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested, _warnAllocation };
            var timeout = 5 * 1000;

            while (true)
            {
                long totalUnmanagedAllocations = 0;

                var handles = SelectWaitMode(paranoidModeHandles, memoryAvailableHandles);
                switch (WaitHandle.WaitAny(handles, timeout))
                {
                case WaitHandle.WaitTimeout:
                    if (++clearInactiveHandlersCounter > 60)     // 5 minutes == WaitAny 5 Secs * 60
                    {
                        clearInactiveHandlersCounter = 0;
                        ClearInactiveHandlers();
                    }
                    foreach (var stats in NativeMemory.ThreadAllocations.Values)
                    {
                        if (stats.ThreadInstance.IsAlive == false)
                        {
                            continue;
                        }

                        totalUnmanagedAllocations += stats.TotalAllocated;
                    }

                    var memInfo = MemoryInformation.GetMemoryInfo();

                    var currentProcessMemoryMappedShared = GetCurrentProcessMemoryMappedShared();
                    var availableMem = (memInfo.AvailableMemory + currentProcessMemoryMappedShared).GetValue(SizeUnit.Bytes);

                    if (availableMem < _lowMemoryThreshold &&
                        // at all times, we want 2% or 1 GB, the lowest of the two
                        memInfo.AvailableMemory < Size.Min((memInfo.TotalPhysicalMemory / 50), new Size(1, SizeUnit.Gigabytes)))
                    {
                        if (LowMemoryState == false)
                        {
                            if (_logger.IsInfoEnabled)
                            {
                                _logger.Info("Low memory detected, will try to reduce memory usage...");
                            }
                            AddLowMemEvent(LowMemReason.LowMemOnTimeoutChk, availableMem, totalUnmanagedAllocations,
                                           memInfo.TotalPhysicalMemory.GetValue(SizeUnit.Bytes));
                        }
                        LowMemoryState = true;
                        clearInactiveHandlersCounter = 0;
                        RunLowMemoryHandlers(true);
                        timeout = 500;
                    }
                    else
                    {
                        if (LowMemoryState)
                        {
                            if (_logger.IsInfoEnabled)
                            {
                                _logger.Info("Back to normal memory usage detected");
                            }
                            AddLowMemEvent(LowMemReason.BackToNormal, availableMem, totalUnmanagedAllocations, memInfo.TotalPhysicalMemory.GetValue(SizeUnit.Bytes));
                        }
                        LowMemoryState = false;
                        RunLowMemoryHandlers(false);
                        timeout = availableMem < _lowMemoryThreshold * 2 ? 1000 : 5000;
                    }
                    break;

                case 0:
                    _simulatedLowMemory.Reset();
                    LowMemoryState = !LowMemoryState;
                    var memInfoForLog      = MemoryInformation.GetMemoryInfo();
                    var availableMemForLog = memInfoForLog.AvailableMemory.GetValue(SizeUnit.Bytes);
                    AddLowMemEvent(LowMemoryState ? LowMemReason.LowMemStateSimulation : LowMemReason.BackToNormalSimulation, availableMemForLog,
                                   totalUnmanagedAllocations, memInfoForLog.TotalPhysicalMemory.GetValue(SizeUnit.Bytes));
                    if (_logger.IsInfoEnabled)
                    {
                        _logger.Info("Simulating : " + (LowMemoryState ? "Low memory event" : "Back to normal memory usage"));
                    }
                    RunLowMemoryHandlers(LowMemoryState);
                    break;

                case 2:     // check allocations
                    _warnAllocation.Reset();
                    goto case WaitHandle.WaitTimeout;

                case 1:     // shutdown requested
                    return;

                default:
                    return;
                }
            }
        }
Beispiel #10
0
        private void MonitorMemoryUsage()
        {
            NativeMemory.EnsureRegistered();
            int  clearInactiveHandlersCounter = 0;
            var  memoryAvailableHandles       = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested };
            var  paranoidModeHandles          = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested, _warnAllocation };
            var  timeout = 5 * 1000;
            long totalUnmanagedAllocations = 0;

            while (true)
            {
                var handles = MemoryInformation.GetMemoryInfo().AvailableMemory.GetValue(SizeUnit.Bytes) < _lowMemoryThreshold * 2 ?
                              paranoidModeHandles :
                              memoryAvailableHandles;
                switch (WaitHandle.WaitAny(handles, timeout))
                {
                case WaitHandle.WaitTimeout:
                    if (++clearInactiveHandlersCounter > 60)     // 5 minutes == WaitAny 5 Secs * 60
                    {
                        clearInactiveHandlersCounter = 0;
                        ClearInactiveHandlers();
                    }
                    foreach (var stats in NativeMemory.ThreadAllocations.Values)
                    {
                        if (stats.ThreadInstance.IsAlive == false)
                        {
                            continue;
                        }

                        totalUnmanagedAllocations += stats.TotalAllocated;
                    }

                    var memInfo = MemoryInformation.GetMemoryInfo();

                    var availableMem = memInfo.AvailableMemory.GetValue(SizeUnit.Bytes);
                    if (availableMem < _lowMemoryThreshold &&
                        totalUnmanagedAllocations > memInfo.TotalPhysicalMemory.GetValue(SizeUnit.Bytes) * _physicalRatioForLowMemDetection)
                    {
                        if (LowMemoryState == false && _logger.IsInfoEnabled)
                        {
                            _logger.Info("Low memory detected, will try to reduce memory usage...");
                        }
                        LowMemoryState = true;
                        clearInactiveHandlersCounter = 0;
                        RunLowMemoryHandlers(true);
                        timeout = 500;
                    }
                    else
                    {
                        if (LowMemoryState && _logger.IsInfoEnabled)
                        {
                            _logger.Info("Back to normal memory usage detected");
                        }
                        LowMemoryState = false;
                        RunLowMemoryHandlers(false);
                        timeout = availableMem < _lowMemoryThreshold * 2 ? 1000 : 5000;
                    }
                    break;

                case 0:
                    _simulatedLowMemory.Reset();
                    LowMemoryState = !LowMemoryState;
                    if (_logger.IsInfoEnabled)
                    {
                        _logger.Info("Simulating : " + (LowMemoryState ? "Low memory event" : "Back to normal memory usage"));
                    }
                    RunLowMemoryHandlers(LowMemoryState);
                    break;

                case 2:     // check allocations
                    _warnAllocation.Reset();
                    goto case WaitHandle.WaitTimeout;

                case 1:     // shutdown requested
                    return;

                default:
                    return;
                }
            }
        }
Beispiel #11
0
        private void BackgroundLogger()
        {
            NativeMemory.EnsureRegistered();
            try
            {
                Interlocked.Increment(ref _generation);
                var threadStates         = new List <WeakReference <LocalThreadWriterState> >();
                var threadStatesToRemove = new FastStack <WeakReference <LocalThreadWriterState> >();
                while (_keepLogging)
                {
                    try
                    {
                        const int maxFileSize = 1024 * 1024 * 256;
                        using (var currentFile = GetNewStream(maxFileSize))
                        {
                            var sizeWritten = 0;

                            var foundEntry = true;

                            while (sizeWritten < maxFileSize)
                            {
                                if (foundEntry == false)
                                {
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }

                                    _hasEntries.Wait();
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }

                                    _hasEntries.Reset();
                                }

                                foundEntry = false;
                                foreach (var threadStateRef in threadStates)
                                {
                                    if (threadStateRef.TryGetTarget(out LocalThreadWriterState threadState) == false)
                                    {
                                        threadStatesToRemove.Push(threadStateRef);
                                        continue;
                                    }

                                    for (var i = 0; i < 16; i++)
                                    {
                                        if (threadState.Full.Dequeue(out WebSocketMessageEntry item) == false)
                                        {
                                            break;
                                        }

                                        foundEntry = true;

                                        sizeWritten += ActualWriteToLogTargets(item, currentFile);

                                        threadState.Free.Enqueue(item);
                                    }
                                }

                                while (threadStatesToRemove.TryPop(out var ts))
                                {
                                    threadStates.Remove(ts);
                                }

                                if (_newThreadStates.IsEmpty)
                                {
                                    continue;
                                }

                                while (_newThreadStates.TryDequeue(out WeakReference <LocalThreadWriterState> result))
                                {
                                    threadStates.Add(result);
                                }

                                _hasEntries.Set(); // we need to start writing logs again from new thread states
                            }
                        }
                    }
                    catch (OutOfMemoryException)
                    {
                        Console.Error.WriteLine("ERROR! Out of memory exception while trying to log, will avoid logging for the next 5 seconds");

                        var time    = 5000;
                        var current = Stopwatch.GetTimestamp();

                        while (time > 0 &&
                               _hasEntries.Wait(time))
                        {
                            _hasEntries.Reset();
                            time = (int)(((Stopwatch.GetTimestamp() - current) * Stopwatch.Frequency) / 1000);
                            foreach (var threadStateRef in threadStates)
                            {
                                DiscardThreadLogState(threadStateRef);
                            }
                            foreach (var newThreadState in _newThreadStates)
                            {
                                DiscardThreadLogState(newThreadState);
                            }
                            current = Stopwatch.GetTimestamp();
                        }
                    }
                }
            }
            catch (Exception e)
            {
                var msg = $"FATAL ERROR trying to log!{Environment.NewLine}{e}";
                Console.Error.WriteLine(msg);
            }
        }
Beispiel #12
0
        private void MonitorMemoryUsage()
        {
            SmapsReader smapsReader = PlatformDetails.RunningOnLinux ? new SmapsReader(new[] { new byte[SmapsReader.BufferSize], new byte[SmapsReader.BufferSize] }) : null;

            NativeMemory.EnsureRegistered();
            var memoryAvailableHandles = new WaitHandle[] { _simulatedLowMemory, _shutdownRequested };
            var timeout = 5 * 1000;

            try
            {
                while (true)
                {
                    try
                    {
                        var result = WaitHandle.WaitAny(memoryAvailableHandles, timeout);
                        switch (result)
                        {
                        case WaitHandle.WaitTimeout:
                            timeout = CheckMemoryStatus(smapsReader);
                            break;

                        case 0:
                            SimulateLowMemory();
                            break;

                        case 1:     // shutdown requested
                            return;

                        default:
                            return;
                        }
                    }
                    catch (OutOfMemoryException)
                    {
                        try
                        {
                            if (_logger.IsInfoEnabled)
                            {
                                _logger.Info("Out of memory error in the low memory notification thread, will wait 5 seconds before trying to check memory status again. The system is likely running out of memory");
                            }
                        }
                        catch
                        {
                            // can't even log, nothing we can do here
                        }

                        if (_shutdownRequested.WaitOne(5000))
                        {
                            return; // shutdown requested
                        }
                    }
                }
            }
            catch (Exception e)
            {
                if (_logger.IsOperationsEnabled)
                {
                    _logger.Operations("Catastrophic failure in low memory notification", e);
                }
            }
        }
Beispiel #13
0
        private void BackgroundLogger()
        {
            NativeMemory.EnsureRegistered();
            try
            {
                Interlocked.Increment(ref _generation);
                var threadStates         = new List <WeakReference <LocalThreadWriterState> >();
                var threadStatesToRemove = new FastStack <WeakReference <LocalThreadWriterState> >();
                while (_keepLogging)
                {
                    const int maxFileSize = 1024 * 1024 * 256;
                    using (var currentFile = GetNewStream(maxFileSize))
                    {
                        var sizeWritten = 0;

                        var foundEntry = true;

                        while (sizeWritten < maxFileSize)
                        {
                            if (foundEntry == false)
                            {
                                if (_keepLogging == false)
                                {
                                    return;
                                }

                                _hasEntries.Wait();
                                if (_keepLogging == false)
                                {
                                    return;
                                }

                                _hasEntries.Reset();
                            }

                            foundEntry = false;
                            foreach (var threadStateRef in threadStates)
                            {
                                if (threadStateRef.TryGetTarget(out LocalThreadWriterState threadState) == false)
                                {
                                    threadStatesToRemove.Push(threadStateRef);
                                    continue;
                                }

                                for (var i = 0; i < 16; i++)
                                {
                                    if (threadState.Full.Dequeue(out WebSocketMessageEntry item) == false)
                                    {
                                        break;
                                    }

                                    foundEntry = true;

                                    sizeWritten += ActualWriteToLogTargets(item, currentFile);

                                    threadState.Free.Enqueue(item);
                                }
                            }

                            while (threadStatesToRemove.TryPop(out var ts))
                            {
                                threadStates.Remove(ts);
                            }

                            if (_newThreadStates.IsEmpty)
                            {
                                continue;
                            }

                            while (_newThreadStates.TryDequeue(out WeakReference <LocalThreadWriterState> result))
                            {
                                threadStates.Add(result);
                            }
                        }
                    }
                }
            }
            catch (Exception e)
            {
                var msg = $"FATAL ERROR trying to log!{Environment.NewLine}{e}";
                Console.WriteLine(msg);
                //TODO: Log to event viewer in Windows and sys trace in Linux?
            }
        }
Beispiel #14
0
        private void BackgroundLogger()
        {
            NativeMemory.EnsureRegistered();
            try
            {
                Interlocked.Increment(ref _generation);
                var threadStates         = new List <WeakReference <LocalThreadWriterState> >();
                var threadStatesToRemove = new FastStack <WeakReference <LocalThreadWriterState> >();
                while (_keepLogging)
                {
                    try
                    {
                        var maxFileSize = MaxFileSizeInBytes;
                        if (TryGetNewStreamAndApplyRetentionPolicies(maxFileSize, out var currentFile) == false)
                        {
                            if (_keepLogging == false)
                            {
                                return;
                            }
                            _hasEntries.Wait(1000);
                            continue;
                        }
                        using (currentFile)
                        {
                            _readyToCompress.Set();

                            var sizeWritten = 0;
                            var foundEntry  = true;

                            while (sizeWritten < maxFileSize)
                            {
                                if (foundEntry == false)
                                {
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }
                                    // we don't want to have fsync here, we just
                                    // want to send it to the OS
                                    currentFile.Flush(flushToDisk: false);
                                    if (_hasEntries.IsSet == false)
                                    {
                                        // about to go to sleep, so can check if need to update offset or create new file for today logs
                                        UpdateLocalDateTimeOffset();

                                        if (DateTime.Today != _today)
                                        {
                                            // let's create new file so its name will have today date
                                            break;
                                        }
                                    }

                                    _hasEntries.Wait();
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }

                                    _hasEntries.Reset();
                                }

                                foundEntry = false;
                                foreach (var threadStateRef in threadStates)
                                {
                                    if (threadStateRef.TryGetTarget(out LocalThreadWriterState threadState) == false)
                                    {
                                        threadStatesToRemove.Push(threadStateRef);
                                        continue;
                                    }

                                    for (var i = 0; i < 16; i++)
                                    {
                                        if (threadState.Full.Dequeue(out WebSocketMessageEntry item) == false)
                                        {
                                            break;
                                        }

                                        foundEntry = true;

                                        sizeWritten += ActualWriteToLogTargets(item, currentFile);

                                        threadState.Free.Enqueue(item);
                                    }
                                }

                                while (threadStatesToRemove.TryPop(out var ts))
                                {
                                    threadStates.Remove(ts);
                                }

                                if (_newThreadStates.IsEmpty)
                                {
                                    continue;
                                }

                                while (_newThreadStates.TryDequeue(out WeakReference <LocalThreadWriterState> result))
                                {
                                    threadStates.Add(result);
                                }

                                _hasEntries.Set(); // we need to start writing logs again from new thread states
                            }
                        }
                    }
                    catch (OutOfMemoryException)
                    {
                        Console.Error.WriteLine("ERROR! Out of memory exception while trying to log, will avoid logging for the next 5 seconds");

                        var time    = 5000;
                        var current = Stopwatch.GetTimestamp();

                        while (time > 0 &&
                               _hasEntries.Wait(time))
                        {
                            _hasEntries.Reset();
                            time = (int)(((Stopwatch.GetTimestamp() - current) * Stopwatch.Frequency) / 1000);
                            foreach (var threadStateRef in threadStates)
                            {
                                DiscardThreadLogState(threadStateRef);
                            }
                            foreach (var newThreadState in _newThreadStates)
                            {
                                DiscardThreadLogState(newThreadState);
                            }
                            current = Stopwatch.GetTimestamp();
                        }
                    }
                    catch (Exception e)
                    {
                        var msg = $"FATAL ERROR trying to log!{Environment.NewLine}{e}";
                        Console.Error.WriteLine(msg);
                    }
                }
            }
            finally
            {
                _readyToCompress.Set();
                if (_compressLoggingThread?.Join(1000) == false)
                {
                    _tokenSource.Cancel();
                }
            }
        }
Beispiel #15
0
        private void BackgroundLogger()
        {
            NativeMemory.EnsureRegistered();
            try
            {
                Interlocked.Increment(ref _generation);
                var threadStatesToRemove = new FastStack <WeakReference <LocalThreadWriterState> >();
                while (_keepLogging)
                {
                    try
                    {
                        var maxFileSize = MaxFileSizeInBytes;
                        if (TryGetNewStreamAndApplyRetentionPolicies(maxFileSize, out var currentFile) == false)
                        {
                            if (_keepLogging == false)
                            {
                                return;
                            }
                            _hasEntries.Wait(1000);
                            continue;
                        }

                        using (currentFile)
                        {
                            _readyToCompress.Set();

                            var sizeWritten = 0;
                            var foundEntry  = true;

                            while (sizeWritten < maxFileSize)
                            {
                                if (foundEntry == false)
                                {
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }
                                    // we don't want to have fsync here, we just
                                    // want to send it to the OS
                                    currentFile.Flush(flushToDisk: false);
                                    if (_hasEntries.IsSet == false)
                                    {
                                        // about to go to sleep, so can check if need to update offset or create new file for today logs
                                        UpdateLocalDateTimeOffset();

                                        if (DateTime.Today != _today)
                                        {
                                            // let's create new file so its name will have today date
                                            break;
                                        }
                                    }

                                    _hasEntries.Wait();
                                    if (_keepLogging == false)
                                    {
                                        return;
                                    }

                                    _hasEntries.Reset();
                                }

                                foundEntry = false;
                                for (var index = 0; index < _activePoolMessageEntries.Length; index++)
                                {
                                    var messages = _activePoolMessageEntries[index];
                                    for (var limit = 0; limit < 16; limit++)
                                    {
                                        if (messages.TryDequeue(out LogMessageEntry item) == false)
                                        {
                                            break;
                                        }

                                        foundEntry = true;

                                        sizeWritten += ActualWriteToLogTargets(item, currentFile);
                                        Debug.Assert(item.Data != null);
                                        _freePooledMessageEntries[index].Enqueue(item, 128);
                                    }
                                }
                            }
                        }
                    }
                    catch (OutOfMemoryException)
                    {
                        Console.Error.WriteLine("Out of memory exception while trying to log, will avoid logging for the next 5 seconds");

                        DisableLogsFor(TimeSpan.FromSeconds(5));
                    }
                    catch (Exception e)
                    {
                        var msg = e is IOException i && IsOutOfDiskSpaceException(i)
                            ? "Couldn't create a new log file because of out of disk space! " +
                                  "Disabling the logs for 30 seconds"
                            : "FATAL ERROR trying to log!";

                        Console.Error.WriteLine($"{msg}{Environment.NewLine}{e}");

                        DisableLogsFor(TimeSpan.FromSeconds(30));
                    }
                }
            }
            finally
            {
                _readyToCompress.Set();
                if (_compressLoggingThread?.Join(1000) == false)
                {
                    _tokenSource.Cancel();
                }
            }
        }
Beispiel #16
0
        private void CreateUploadTaskIfNeeded <S, T>(S settings, Action <S, FileStream, Progress> uploadToServer, T uploadStatus, string targetName)
            where S : BackupSettings
            where T : CloudUploadStatus
        {
            if (PeriodicBackupConfiguration.CanBackupUsing(settings) == false)
            {
                return;
            }

            Debug.Assert(uploadStatus != null);

            var localUploadStatus = uploadStatus;
            var thread            = PoolOfThreads.GlobalRavenThreadPool.LongRunning(_ =>
            {
                try
                {
                    Thread.CurrentThread.Priority = ThreadPriority.BelowNormal;
                    NativeMemory.EnsureRegistered();

                    using (localUploadStatus.UpdateStats(_isFullBackup))
                        using (var fileStream = File.OpenRead(_settings.BackupPath))
                        {
                            var uploadProgress = localUploadStatus.UploadProgress;
                            try
                            {
                                localUploadStatus.Skipped = false;
                                uploadProgress.ChangeState(UploadState.PendingUpload);
                                uploadProgress.SetTotal(fileStream.Length);

                                AddInfo($"Starting the upload of backup file to {targetName}.");

                                var bytesPutsPerSec = new MeterMetric();

                                long lastUploadedInBytes = 0;
                                var totalToUpload        = new Size(uploadProgress.TotalInBytes, SizeUnit.Bytes).ToString();
                                var sw       = Stopwatch.StartNew();
                                var progress = new Progress(uploadProgress)
                                {
                                    OnUploadProgress = () =>
                                    {
                                        if (sw.ElapsedMilliseconds <= 1000)
                                        {
                                            return;
                                        }

                                        var totalUploadedInBytes = uploadProgress.UploadedInBytes;
                                        bytesPutsPerSec.MarkSingleThreaded(totalUploadedInBytes - lastUploadedInBytes);
                                        lastUploadedInBytes            = totalUploadedInBytes;
                                        var uploaded                   = new Size(totalUploadedInBytes, SizeUnit.Bytes);
                                        uploadProgress.BytesPutsPerSec = bytesPutsPerSec.MeanRate;
                                        AddInfo($"Uploaded: {uploaded} / {totalToUpload}");
                                        sw.Restart();
                                    }
                                };

                                uploadToServer(settings, fileStream, progress);

                                AddInfo($"Total uploaded: {totalToUpload}, took: {MsToHumanReadableString(uploadProgress.UploadTimeInMs)}");
                            }
                            finally
                            {
                                uploadProgress.ChangeState(UploadState.Done);
                            }
                        }
                }
                catch (Exception e)
                {
                    var extracted       = e.ExtractSingleInnerException();
                    var error           = $"Failed to upload the backup file to {targetName}.";
                    Exception exception = null;
                    if (extracted is OperationCanceledException)
                    {
                        // shutting down or HttpClient timeout
                        exception = TaskCancelToken.Token.IsCancellationRequested ? extracted : new TimeoutException(error, e);
                    }

                    localUploadStatus.Exception = (exception ?? e).ToString();
                    _exceptions.Add(exception ?? new InvalidOperationException(error, e));
                }
            }, null, $"Upload backup file of database '{_settings.DatabaseName}' to {targetName} (task: '{_settings.TaskName}')");

            _threads.Add(thread);
        }
        private void MergeOperationThreadProc()
        {
            try
            {
                Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
            }
            catch (Exception e)
            {
                if (_log.IsInfoEnabled)
                {
                    _log.Info("Unable to elevate the transaction merger thread for " + _parent.Name, e);
                }
            }

            var oomTimer = new Stopwatch(); // this is allocated here to avoid OOM when using it

            while (true)                    // this is actually only executed once, except if we are trying to recover from OOM errors
            {
                NativeMemory.EnsureRegistered();
                try
                {
                    while (_runTransactions)
                    {
                        _recording.State?.Prepare(ref _recording.State);

                        if (_operations.IsEmpty)
                        {
                            if (_parent.IsEncrypted)
                            {
                                using (_parent.DocumentsStorage.ContextPool.AllocateOperationContext(out DocumentsOperationContext ctx))
                                {
                                    using (ctx.OpenWriteTransaction())
                                    {
                                        ctx.Environment.Options.Encryption.JournalCompressionBufferHandler.ZeroCompressionBuffer(ctx.Transaction.InnerTransaction.LowLevelTransaction);
                                    }
                                }
                            }

                            using (var generalMeter = GeneralWaitPerformanceMetrics.MeterPerformanceRate())
                            {
                                generalMeter.IncrementCounter(1);
                                _waitHandle.Wait(_shutdown);
                            }
                            _waitHandle.Reset();
                        }

                        MergeTransactionsOnce();
                    }
                    return;
                }
                catch (OperationCanceledException)
                {
                    // clean shutdown, nothing to do
                }
                catch (Exception e) when(e is EarlyOutOfMemoryException || e is OutOfMemoryException)
                {
                    // this catch block is meant to handle potentially transient errors
                    // in particular, an OOM error is something that we want to recover
                    // we'll handle this by throwing out all the pending transactions,
                    // waiting for 3 seconds and then resuming normal operations
                    if (_log.IsOperationsEnabled)
                    {
                        try
                        {
                            _log.Operations(
                                "OutOfMemoryException happened in the transaction merger, will abort all transactions for the next 3 seconds and then resume operations",
                                e);
                        }
                        catch
                        {
                            // under these conditions, this may throw, but we don't care, we wanna survive (cue music)
                        }
                    }
                    ClearQueueWithException(e);
                    oomTimer.Restart();
                    while (_runTransactions)
                    {
                        try
                        {
                            var timeSpan = TimeSpan.FromSeconds(3) - oomTimer.Elapsed;
                            if (timeSpan <= TimeSpan.Zero || _waitHandle.Wait(timeSpan, _shutdown) == false)
                            {
                                break;
                            }
                        }
                        catch (ObjectDisposedException)
                        {
                            return;
                        }
                        catch (OperationCanceledException)
                        {
                            return;
                        }
                        ClearQueueWithException(e);
                    }
                    oomTimer.Stop();
                    // and now we return to the top of the loop and restart
                }
                catch (Exception e)
                {
                    if (_log.IsOperationsEnabled)
                    {
                        _log.Operations(
                            "Serious failure in transaction merging thread, the database must be restarted!",
                            e);
                    }
                    Interlocked.Exchange(ref _edi, ExceptionDispatchInfo.Capture(e));
                    // cautionary, we make sure that stuff that is waiting on the
                    // queue is notified about this catastrophic3 error and we wait
                    // just a bit more to verify that nothing racy can still get
                    // there
                    while (_runTransactions)
                    {
                        ClearQueueWithException(e);
                        try
                        {
                            _waitHandle.Wait(_shutdown);
                            _waitHandle.Reset();
                        }
                        catch (ObjectDisposedException)
                        {
                            return;
                        }
                        catch (OperationCanceledException)
                        {
                            return;
                        }
                    }
                }
            }

            void ClearQueueWithException(Exception e)
            {
                while (_operations.TryDequeue(out MergedTransactionCommand result))
                {
                    result.Exception = e;
                    NotifyOnThreadPool(result);
                }
            }
        }