void damage() { group = GameObject.Find("God").GetComponent<NamesGroup>(); enemyAnimator = group.enemy.GetComponent<Animator> (); enemyAnimator.SetTrigger ("damaged"); UnityEngine.Debug.Log ("damage"); }
public NamesGroup GetNames() { using (SqlConnection connection = new SqlConnection(_connectionString)) { var gameQueryString = @"Select Name, Id From Game"; var gameNames = connection.Query <SearchItem>(gameQueryString); var achievementQueryString = @"Select Name, Id From Achievement Where IsApproved = 1"; var achievementNames = connection.Query <SearchItem>(achievementQueryString); var userQueryString = @"Select Username as Name, Id From [User]"; var usernames = connection.Query <SearchItem>(userQueryString); var names = new NamesGroup() { GameNames = gameNames, Usernames = usernames, AchievementNames = achievementNames }; return(names); } throw new Exception("Could not get names"); }
void Start() { UnityEngine.Debug.Log ("start"); buttleManager = GameObject.Find("ButtleManager").GetComponent<ButtleManager>(); group = GameObject.Find("God").GetComponent<NamesGroup>(); //shujinkoAnimator = group.shujinko.GetComponent<Animator> (); attackAnimeId = Animator.StringToHash("attackAnime"); }