Beispiel #1
0
    protected override void DrawConnections(NodeInput input, float inputID)
    {
        Handles.BeginGUI();
        Handles.color = Color.white;

        for (int i = 0; i < input.inputNode.Count; i++)
        {
            NQuestionBranch output   = (NQuestionBranch)input.inputNode[i];
            int             outputID = output.multiOutput.outputNode.IndexOf(this);

            Vector3 startPos  = new Vector3(input.inputNode[i].myRect.x + input.inputNode[i].myRect.width + 24f, input.inputNode[i].myRect.y + (input.inputNode[i].myRect.height * 0.5f), 0f);
            Vector3 endPos    = endPos = new Vector3(myRect.x - 24f, (output.multiOutput.outputNode[outputID].myRect.y + (output.multiOutput.outputNode[outputID].myRect.height * 0.5f) * inputID), 0f);
            Vector3 startTan  = startPos + Vector3.right * (-50 + 100 * 1.5f) + Vector3.up * (-50 + 100 * 0.5f);
            Vector3 endTan    = endPos + Vector3.right * (-50 + 100 * -.5f) + Vector3.up * (-50 + 100 * 0.5f);
            Color   shadowCol = new Color(0, 0, 0, 0.6f);;

            for (int j = 0; j < 2; j++)
            {
                Handles.DrawBezier(startPos, endPos, startTan, endTan, shadowCol, null, (j + 1) * 5);
            }

            Handles.DrawBezier(startPos, endPos, startTan, endTan, new Color(0.51f, 0.51f, 1), null, 2);
        }

        Handles.EndGUI();
    }
Beispiel #2
0
    public override void CallConnection()
    {
        if (ApproveConnection())
        {
            NQuestionBranch connectionNode = (NQuestionBranch)parentGraph.connectionNode;

            input.inputNode.Add(connectionNode);
            input.hasSomething = input.inputNode != null ? true : false;

            if (!connectionNode.multiOutput.outputNode.Contains(this))
            {
                connectionNode.multiOutput.outputNode.Add(this);

                connectionNode.multiOutput.hasSomething = connectionNode.multiOutput.outputNode.Count > 0 ? true : false;
            }

            parentGraph.wantsConnection = false;
            parentGraph.connectionNode  = null;
        }
        else
        {
            input.hasSomething = input.inputNode != null ? true : false;

            parentGraph.wantsConnection = false;
            parentGraph.connectionNode  = null;
        }
    }
Beispiel #3
0
        public static void DisconnectOutput(EngineGraph graph, int nodeID)
        {
            if (graph.nodes[nodeID] != null)
            {
                if (graph.nodes[nodeID].nodeType == EnumNodeType.Branch_Question)
                {
                    NQuestionBranch multiNode = (NQuestionBranch)graph.nodes[nodeID];

                    if (multiNode.multiOutput.hasSomething)
                    {
                        for (int i = 0; i < multiNode.multiOutput.outputNode.Count; i++)
                        {
                            multiNode.multiOutput.outputNode[i].input.inputNode.Remove(multiNode);

                            multiNode.multiOutput.outputNode[i].input.hasSomething = multiNode.multiOutput.outputNode[i].input.inputNode.Count > 0 ? true : false;
                        }

                        multiNode.multiOutput.outputNode   = new List <NTemplate>();
                        multiNode.multiOutput.hasSomething = false;
                    }
                }

                else if (graph.nodes[nodeID].nodeType == EnumNodeType.Branch_Condition)
                {
                    NConditionalBranch multiNode = (NConditionalBranch)graph.nodes[nodeID];

                    if (multiNode.multiOutput.hasSomething)
                    {
                        for (int i = 0; i < multiNode.multiOutput.outputNode.Count; i++)
                        {
                            multiNode.multiOutput.outputNode[i].input.inputNode.Remove(multiNode);

                            multiNode.multiOutput.outputNode[i].input.hasSomething = multiNode.multiOutput.outputNode[i].input.inputNode.Count > 0 ? true : false;
                        }

                        multiNode.multiOutput.outputNode   = new List <NTemplate>();
                        multiNode.multiOutput.hasSomething = false;
                    }
                }

                else
                {
                    if (graph.nodes[nodeID].output.outputNode != null)
                    {
                        graph.nodes[nodeID].output.outputNode.input.inputNode.Remove(graph.nodes[nodeID]);
                        graph.nodes[nodeID].output.outputNode.input.hasSomething = graph.nodes[nodeID].output.outputNode.input.inputNode.Count > 0 ? true : false;

                        graph.nodes[nodeID].output.outputNode = null;
                        graph.nodes[nodeID].output.isOccupied = false;
                    }
                }
            }
        }
Beispiel #4
0
        public static void DisconnectInput(EngineGraph graph, int nodeID)
        {
            if (graph.nodes[nodeID] != null)
            {
                if (graph.nodes[nodeID].nodeType == EnumNodeType.Answer)
                {
                    for (int i = 0; i < graph.nodes[nodeID].input.inputNode.Count; i++)
                    {
                        NQuestionBranch questionNode = (NQuestionBranch)graph.nodes[nodeID].input.inputNode[i];

                        questionNode.multiOutput.outputNode.RemoveAt(questionNode.multiOutput.outputNode.IndexOf(graph.nodes[nodeID]));
                        questionNode.multiOutput.hasSomething = questionNode.multiOutput.outputNode.Count == 0 ? false : true;
                    }
                }

                else if (graph.nodes[nodeID].nodeType == EnumNodeType.Condition)
                {
                    for (int i = 0; i < graph.nodes[nodeID].input.inputNode.Count; i++)
                    {
                        NConditionalBranch conditionNode = (NConditionalBranch)graph.nodes[nodeID].input.inputNode[i];

                        conditionNode.multiOutput.outputNode.RemoveAt(conditionNode.multiOutput.outputNode.IndexOf(graph.nodes[nodeID]));
                        conditionNode.multiOutput.hasSomething = conditionNode.multiOutput.outputNode.Count == 0 ? false : true;
                    }
                }

                else
                {
                    for (int i = 0; i < graph.nodes[nodeID].input.inputNode.Count; i++)
                    {
                        graph.nodes[nodeID].input.inputNode[i].output.outputNode = null;
                        graph.nodes[nodeID].input.inputNode[i].output.isOccupied = false;
                    }
                }

                graph.nodes[nodeID].input.inputNode    = new List <NTemplate>();
                graph.nodes[nodeID].input.hasSomething = false;
            }
        }
Beispiel #5
0
    public virtual void CallConnection()
    {
        if (ApproveConnection())
        {
            if (parentGraph.connectionNode.output.isOccupied)
            {
                parentGraph.connectionNode.output.outputNode.input.inputNode.Remove(parentGraph.connectionNode);
            }

            input.inputNode.Add(parentGraph.connectionNode);
            input.hasSomething = input.inputNode.Count > 0 ? true : false;

            if (parentGraph.connectionNode.nodeType == EnumNodeType.Branch_Question)
            {
                NQuestionBranch connectionNode = (NQuestionBranch)parentGraph.connectionNode;

                connectionNode.multiOutput.outputNode.Add(this);
                connectionNode.multiOutput.hasSomething = true;
            }
            else
            {
                parentGraph.connectionNode.output.outputNode = this;
                parentGraph.connectionNode.output.isOccupied = true;
            }

            parentGraph.wantsConnection = false;
            parentGraph.connectionNode  = null;
        }
        else
        {
            input.hasSomething = input.inputNode != null ? true : false;

            parentGraph.wantsConnection = false;
            parentGraph.connectionNode  = null;
        }
    }
Beispiel #6
0
        public static void DeleteNode(EngineGraph graph, int nodeID)
        {
            if (graph.nodes.Count <= nodeID)
            {
                return;
            }

            NTemplate deleteNode = graph.nodes[nodeID];

            if (deleteNode == null)
            {
                return;
            }

            if (deleteNode.nodeType == EnumNodeType.Answer)
            {
                for (int i = 0; i < deleteNode.input.inputNode.Count; i++)
                {
                    NQuestionBranch questionNode = (NQuestionBranch)deleteNode.input.inputNode[i];

                    questionNode.multiOutput.outputNode.Remove(graph.nodes[nodeID]);
                    questionNode.multiOutput.hasSomething = questionNode.multiOutput.outputNode.Count == 0 ? false : true;
                }
            }

            else
            {
                for (int i = 0; i < deleteNode.input.inputNode.Count; i++)
                {
                    deleteNode.input.inputNode[i].output.outputNode = null;
                    deleteNode.input.inputNode[i].output.isOccupied = false;
                }
            }

            if (deleteNode.nodeType == EnumNodeType.Branch_Question)
            {
                NQuestionBranch questionNode = (NQuestionBranch)deleteNode;

                for (int i = 0; i < questionNode.multiOutput.outputNode.Count; i++)
                {
                    questionNode.multiOutput.outputNode[i].input.inputNode.Remove(questionNode);
                    questionNode.multiOutput.outputNode[i].input.hasSomething = questionNode.multiOutput.outputNode[i].input.inputNode.Count > 0 ? true : false;
                }
            }

            else if (deleteNode.nodeType == EnumNodeType.Branch_Condition)
            {
                NConditionalBranch conditionalNode = (NConditionalBranch)deleteNode;

                for (int i = 0; i < conditionalNode.multiOutput.outputNode.Count; i++)
                {
                    conditionalNode.multiOutput.outputNode[i].input.inputNode.Remove(conditionalNode);
                    conditionalNode.multiOutput.outputNode[i].input.hasSomething = conditionalNode.multiOutput.outputNode[i].input.inputNode.Count > 0 ? true : false;
                }
            }

            else
            {
                if (deleteNode.output.outputNode != null)
                {
                    deleteNode.output.outputNode.input.inputNode.Remove(deleteNode);
                    deleteNode.output.outputNode.input.hasSomething = deleteNode.output.outputNode.input.inputNode.Count > 0 ? true : false;
                }
            }

            graph.nodes.RemoveAt(nodeID);
            GameObject.DestroyImmediate(deleteNode, true);
            AssetDatabase.SaveAssets();
            AssetDatabase.Refresh();
        }