private NShape CreateFlexiArrow2Shape(NPoint from, NPoint to)
        {
            NShape shape = new NShape();

            shape.Init1DShape(EN1DShapeXForm.Vector);

            shape.Height = 0;
            shape.BeginX = from.X;
            shape.BeginY = from.Y;
            shape.EndX   = to.X;
            shape.EndY   = to.Y;

            // add controls
            NControl controlPoint = new NControl();

            controlPoint.SetFx("X", "13.0956");
            controlPoint.SetFx("Y", "Height*0.75");
            controlPoint.Visible   = true;
            controlPoint.XBehavior = ENCoordinateBehavior.OffsetFromMin;
            controlPoint.YBehavior = ENCoordinateBehavior.OffsetFromMid;
            controlPoint.Tooltip   = "Modify arrowhead 1";
            shape.Controls.AddChild(controlPoint);

            controlPoint = new NControl();
            controlPoint.SetFx("X", "Width-40");
            controlPoint.SetFx("Y", "Height*1");
            controlPoint.Visible   = true;
            controlPoint.XBehavior = ENCoordinateBehavior.OffsetFromMax;
            controlPoint.YBehavior = ENCoordinateBehavior.OffsetFromMid;
            controlPoint.Tooltip   = "Modify arrowhead 2";
            shape.Controls.AddChild(controlPoint);

            controlPoint = new NControl();
            controlPoint.SetFx("X", "Width-20");
            controlPoint.SetFx("Y", "Height*1");
            controlPoint.Visible   = true;
            controlPoint.XBehavior = ENCoordinateBehavior.OffsetFromMax;
            controlPoint.YBehavior = ENCoordinateBehavior.OffsetFromMid;
            controlPoint.Tooltip   = "Modify arrowhead 3";
            shape.Controls.AddChild(controlPoint);

            // add a geometry
            NGeometry geometry   = new NGeometry();
            NMoveTo   plotFigure =
                geometry.MoveTo("Width*0", "Height*0.5");

            geometry.LineTo("Controls.0.X", "ABS(Controls.0.Y)");
            geometry.LineTo("Controls.1.X", "ABS(Controls.1.Y)");
            geometry.LineTo("Controls.2.X", "ABS(Controls.2.Y)");
            geometry.LineTo("Width", "Height*0.5");
            geometry.LineTo("Controls.2.X", "Height-Geometry.3.Y");
            geometry.LineTo("Controls.1.X", "Height-Geometry.2.Y");
            geometry.LineTo("Controls.0.X", "Height-Geometry.1.Y");
            geometry.LineTo("Geometry.0.X", "Geometry.0.Y");
            plotFigure.CloseFigure = true;
            shape.Geometry         = geometry;

            return(shape);
        }
Beispiel #2
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        protected NShape CreateLineTo()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // the LineTo command draws a line from the prev plotter command to the command location
            {
                NMoveTo plotFigure =
                    shape.Geometry.RelMoveTo(0, 0);
                shape.Geometry.RelLineTo(1, 1);
                plotFigure.ShowFill = false;
            }

            return(shape);
        }
Beispiel #3
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        protected NShape CreateCircularArcTo()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // the CircularAcrTo command draws a circular arc from the prev plotter command to the command location.
            // the circular acr curve is controled by a control point which defines the circle trough which the arc passes.
            {
                NMoveTo plotFigure =
                    shape.Geometry.RelMoveTo(0, 0);
                shape.Geometry.RelCircularArcTo(1, 1, 1, 0);
                plotFigure.ShowFill = false;
            }

            return(shape);
        }
Beispiel #4
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        protected NShape CreateCubicBezierTo()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // the CubicBezierTo command draws a cubic bezier from the prev plotter command to the command location.
            // the cubic bezier curve is controled by two control points.
            {
                NMoveTo plotFigure =
                    shape.Geometry.RelMoveTo(0, 0);
                shape.Geometry.RelCubicBezierTo(1, 1, 1, 0, 0, 1);
                plotFigure.ShowFill = false;
            }

            return(shape);
        }
Beispiel #5
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        protected NShape CreateArcTo()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // the ArcTo command draws a circular arc from the prev plotter command to the command location.
            // the ArcTo Bow parameter defines the distance of the arc from the line formed by previous command location and the command location
            {
                NMoveTo plotFigure =
                    shape.Geometry.RelMoveTo(0, 0);
                shape.Geometry.RelArcTo(1, 1, 30);
                plotFigure.ShowFill = false;
            }

            return(shape);
        }
Beispiel #6
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        protected NShape CreateEllipticalArcTo()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // the EllipticalArcTo command draws an elliptical arc from the prev plotter command to the command location.
            // the elliptical acr curve is controled by a control point which defines the ellipse trough which the arc passes,
            // the angle of the ellipse and the ratio between the ellipse radiuses.
            {
                NMoveTo plotFigure =
                    shape.Geometry.RelMoveTo(0, 0);
                shape.Geometry.RelEllipticalArcTo(1, 1, 1, 0, new NAngle(0, NUnit.Degree), 0.5);
                plotFigure.ShowFill = false;
            }

            return(shape);
        }
        private NShape CreateTrapezoidShape(double width, double height, double pinX, double pinY)
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            shape.Width  = width;
            shape.Height = height;

            shape.PinX = pinX;
            shape.PinY = pinY;

            // add controls
            NControl control = new NControl();

            control.SetFx(NControl.XProperty, new NShapeWidthFactorFx(0.3));
            control.Y         = 0.0d;
            control.XBehavior = ENCoordinateBehavior.OffsetFromMax;
            control.YBehavior = ENCoordinateBehavior.Locked;
            control.Tooltip   = "Modify strip width";
            shape.Controls.Add(control);

            // add a geometry
            NGeometry geometry1 = new NGeometry();

            {
                NMoveTo plotFigure =
                    geometry1.MoveTo("MIN(Controls.0.X,Width-Controls.0.X)", 0.0d);
                geometry1.LineTo("Width-Geometry.0.X", 0.0d);
                geometry1.LineTo(new NShapeWidthFactorFx(1), new NShapeHeightFactorFx(1));
                geometry1.LineTo(0.0d, "Height");
                geometry1.LineTo("Geometry.0.X", "Geometry.0.Y");
                plotFigure.CloseFigure = true;
            }
            shape.Geometry = geometry1;

            // add ports
            // top
            NPort port = new NPort();

            port.SetFx(NPort.XProperty, new NShapeWidthFactorFx(0.5));
            port.Y        = 0.0d;
            port.GlueMode = ENPortGlueMode.Outward;
            port.DirX     = 0.0d;
            port.DirY     = -1;
            shape.Ports.Add(port);

            // right
            port = new NPort();
            port.SetFx(NPort.XProperty, new NShapeWidthFactorFx(1));
            port.SetFx(NPort.YProperty, new NShapeHeightFactorFx(0.5));
            port.GlueMode = ENPortGlueMode.InwardAndOutward;
            port.DirX     = 1;
            port.DirY     = 0.0d;
            shape.Ports.Add(port);

            // bottom
            port = new NPort();
            port.SetFx(NPort.XProperty, "Controls.0.X");
            port.SetFx(NPort.YProperty, new NShapeHeightFactorFx(1));
            port.DirX = 0.0d;
            port.DirY = 1;
            shape.Ports.Add(port);

            // left
            port   = new NPort();
            port.X = 0.0d;
            port.SetFx(NPort.YProperty, new NShapeHeightFactorFx(0.5));
            port.DirX = -1;
            port.DirY = 0.0d;
            shape.Ports.Add(port);

            // shape.FillStyle = new NColorFillStyle(Color.Gray);
            shape.Geometry.Stroke          = new NStroke(1, NColor.Black);
            shape.Geometry.Stroke.LineJoin = ENLineJoin.Miter;

            /*			NShadow shadow = new NShadow(NColor.Green, 50, 50);
             *          shadow.ScalePinPoint = new NPoint(0.5, 0.5);
             *          shadow.Scale = 1.0;
             *          shadow.UseFillAndStrokeAlpha = false;
             *          shadow.ApplyToFilling = true;
             *          shadow.ApplyToOutline = true;
             *          shape.Shadow = shadow;*/

            NStackPanel stack = new NStackPanel();

            NButton button = new NButton("Hello Joro");

            //button.Click += new Function<NEventArgs>(button_Click);
            stack.Add(button);

            NLabel label = new NLabel("Hello World");

            stack.Add(label);
            //shape.Widget = stack;
            //shape.Widget = new NLabel("Hello World");

            return(shape);
        }
Beispiel #8
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        /// <summary>
        /// Creates a custom shape that is a replica of the Visio Trapedzoid shape. With NOV diagram you can replicate the smart behavior of any Visio smart shape.
        /// </summary>
        /// <returns></returns>
        protected NShape CreateTrapedzoidShape()
        {
            NShape shape = new NShape();

            shape.Init2DShape();

            // add controls
            NControl control = new NControl();

            control.SetFx(NControl.XProperty, new NShapeWidthFactorFx(0.3));
            control.Y = 0.0d;
            control.SetFx(NControl.XBehaviorProperty, string.Format("IF(X<Width/2,{0},{1})", ((int)ENCoordinateBehavior.OffsetFromMin), ((int)ENCoordinateBehavior.OffsetFromMax)));
            control.YBehavior = ENCoordinateBehavior.Locked;
            control.Tooltip   = "Modify strip width";
            shape.Controls.Add(control);

            // add a geometry
            NGeometry geometry1 = shape.Geometry;

            {
                NMoveTo plotFigure =
                    geometry1.MoveTo("MIN(Controls.0.X,Width-Controls.0.X)", 0.0d);
                geometry1.LineTo("Width-Geometry.0.X", 0.0d);
                geometry1.LineTo("Width", "Height");
                geometry1.LineTo(0.0d, "Height");
                geometry1.LineTo("Geometry.0.X", "Geometry.0.Y");
                plotFigure.CloseFigure = true;
            }

            // add ports
            for (int i = 0; i < 4; i++)
            {
                NPort port = new NPort();
                shape.Ports.Add(port);

                switch (i)
                {
                case 0:     // top
                    port.Relative = true;
                    port.X        = 0.5;
                    port.Y        = 0.0d;
                    port.SetDirection(ENBoxDirection.Up);
                    break;

                case 1:     // right
                    port.SetFx(NPort.XProperty, "(Geometry.1.X + Geometry.2.X) / 2");
                    port.SetFx(NPort.YProperty, new NShapeHeightFactorFx(0.5));
                    port.SetDirection(ENBoxDirection.Right);
                    break;

                case 2:     // bottom
                    port.Relative = true;
                    port.X        = 0.5;
                    port.Y        = 1.0d;
                    port.SetDirection(ENBoxDirection.Down);
                    break;

                case 3:     // left
                    port.SetFx(NPort.XProperty, "(Geometry.0.X + Geometry.3.X) / 2");
                    port.SetFx(NPort.YProperty, new NShapeHeightFactorFx(0.5));
                    port.SetDirection(ENBoxDirection.Left);
                    break;
                }
            }

            return(shape);
        }