Beispiel #1
0
    /// <summary>
    /// 加载某个csv
    /// </summary>
    public static CsvFile Load(string csvName)
    {
        try
        {
            // 载入资源
            string assetPath = ConfigMgr.ETC_PATH + "/" + csvName + CSV_EXT;
            byte[] csvBytes  = ResourceMgr.Instance.LoadByte(assetPath);

            // 资源不存在
            if (csvBytes == null || csvBytes.Length == 0)
            {
                return(null);
            }

            // 反序列化
            MemoryStream csvStr = new MemoryStream(csvBytes, 0, csvBytes.Length, true, true);
            CsvFile      csv    = CsvFileMgr.Deserialize(csvStr);
            csvStr.Close();

            // 返回数据
            return(csv);
        }
        catch (Exception e)
        {
            NIDebug.Log(e.Message);
            return(null);
        }
        finally
        {
            // do something
        }
    }
Beispiel #2
0
    /// <summary>
    /// 等待获取Response结果回调
    /// </summary>
    /// <param name="result">Result.</param>
    private void WaitGetResponse(IAsyncResult result)
    {
        try
        {
            webResponse = webRequest.EndGetResponse(result) as HttpWebResponse;
            if (webResponse != null && webResponse.ContentLength >= 0)
            {
                needDownloadBytes = (int)webResponse.ContentLength;
            }
        }
        catch (WebException e)
        {
            if (e.Status == WebExceptionStatus.Success)
            {
                webResponse = e.Response as HttpWebResponse;
            }
            else if (e.Message.IndexOf("(416) Requested Range Not Satisfiable") < 0)
            {
                error = -1;
            }

            // 打印详细信息
            NIDebug.LogException(e);
        }

        // 标识已经Get过Response
        isGetResponse = true;
    }
Beispiel #3
0
    /// <summary>
    /// 移动文件
    /// </summary>
    public static void MoveFile(string sourceFile, string targetFile)
    {
        try
        {
            FileInfo sourceInfo = new FileInfo(sourceFile);
            FileInfo targetInfo = new FileInfo(targetFile);

            if (!sourceInfo.Exists)
            {
                Debug.LogWarning(string.Format("不存在源文件 {0}!", sourceFile));
                return;
            }

            // 如果源文件存在,则需要删除
            if (targetInfo.Exists)
            {
                targetInfo.Delete();
            }

            // 建立目标目录
            CreateDirectory(Path.GetDirectoryName(targetFile));

            // 移动所有文件
            File.Move(sourceInfo.FullName, targetInfo.FullName);
        }
        catch (Exception e)
        {
            NIDebug.LogException(e);
        }
    }
Beispiel #4
0
    // 写入文件
    public static bool WriteFile(string path, byte[] data)
    {
        // 确保目录存在
        CreateDirectory(Path.GetDirectoryName(path));

        for (int i = 0; i < 10; i++)
        {
            try
            {
                FileStream fs = new FileStream(path, FileMode.Create, FileAccess.Write);
                fs.Write(data, 0, data.Length);
                fs.Close();

                FileInfo fi = new FileInfo(path);
                if (fi.Exists && (fi.Length > 0 || data.Length == 0))
                {
                    return(true);
                }
            }
            catch
            {
            }

            System.Threading.Thread.Sleep(100);
        }

        NIDebug.LogError(string.Format("文件写入失败 {0}", path));
        return(false);
    }
Beispiel #5
0
    // 序列化这行数据
    bool Deserialize()
    {
        if (mRowData == null)
        {
            return(true);
        }

        try
        {
            // 反序列化
            int offset = 0;
            for (var idx = 0; idx < mOwner.columns.Count; idx++)
            {
                LPCValue v;
                offset += LPCValue.RestoreFromBuffer(mRowData, offset, out v);
                Add(idx, v);
            }
            return(true);
        }
        catch (Exception e)
        {
            NIDebug.Log(e.Message);
            return(false);
        }
        finally
        {
            mRowData = null;
        }
    }
Beispiel #6
0
    /// <summary>
    /// 创建目录
    /// </summary>
    /// <param name="dir">Dir.</param>
    public static void CreateDirectory(string dir)
    {
        if (Directory.Exists(dir))
        {
            return;
        }

        for (int i = 0; i < 10; i++)
        {
            try
            {
                Directory.CreateDirectory(dir);
                if (Directory.Exists(dir))
                {
                    return;
                }
            }
            catch
            {
            }

            System.Threading.Thread.Sleep(100);
        }

        NIDebug.LogError(string.Format("目录创建失败 {0}", dir));
    }
    /// <summary>
    /// 打包AB资源
    /// </summary>
    /// <returns><c>true</c>, if A was built, <c>false</c> otherwise.</returns>
    public static bool SetABName()
    {
        Dictionary <string, string> abNameDict = GetFilterDirectories();

        if (abNameDict == null)
        {
            return(false);
        }

        // 清除本地所有的ab
        ClearAllABName();

        // 设置单个资源的ABName
        foreach (KeyValuePair <string, string> item in abNameDict)
        {
            // 黑名单中的不设置
            if (blackABDict.ContainsKey(item.Key))
            {
                continue;
            }

            if (!SetABName(item.Key, item.Value))
            {
                return(false);
            }
        }

        NIDebug.Log("设置AssetBundle Name完成");

        // 刷新编辑器
        AssetDatabase.Refresh();

        return(true);
    }
Beispiel #8
0
    /// <summary>
    /// 自动给Forms层级排序
    /// </summary>
    private int AutoCalculateDepth(UIBaseForms <MonoBehaviour> forms, int curDepth)
    {
        UIPanel parentPanel = forms.GetComponent <UIPanel>();

        if (parentPanel == null)
        {
            NIDebug.LogWarning("=============自动给Forms层级排序========parentPanel是null======");
            return(curDepth);
        }

        UIPanel[] childrenPanel = forms.GetComponentsInChildren <UIPanel>(true); //这里的下标0也是parentPanel

        int parentPanelDepth = parentPanel.depth;
        int maxDis           = 0;

        for (int i = 0; i < childrenPanel.Length; i++)
        {
            int disDepth = childrenPanel[i].depth - parentPanelDepth;
            childrenPanel[i].depth = curDepth + disDepth;
            if (disDepth > maxDis)
            {
                maxDis = disDepth;
            }
        }

        return(curDepth + maxDis + 1);
    }
Beispiel #9
0
    /// <summary>
    /// 载入AssetBundle资源
    /// </summary>
    public AssetBundle LoadAssetBundle(string bundle)
    {
        AssetBundle ab;

        // 尝试获取已加载过的AssetBundle
        if (AssetBundleMap.TryGetValue(bundle, out ab) && ab != null)
        {
            return(ab);
        }

        try
        {
            // 载入assetBundle
            ab = AssetBundle.LoadFromFile(ConfigMgr.ASSETBUNDLES_PATH + "/" + bundle);

            // 添加到资源管理列表中
            AssetBundleMap[bundle] = ab;
        }
        catch (Exception e)
        {
            // 给出异常提示信息
            NIDebug.LogException(e);
        }

        // 返回资源
        return(ab);
    }
    private static LPCValue Parse(string type, string text)
    {
        try
        {
            switch (type)
            {
            case "auto":
                return(ParseAutoType(text));

            case "string":
                return(ParseStringType(text));

            case "int":
                return(ParseIntType(text));

            case "mapping":
                return(ParseMappingType(text));

            case "array":
                return(ParseArrayType(text));

            default:
                throw new Exception("bad type to parse");
            }
        } catch (Exception e)
        {
            NIDebug.Log("读取csv错误\ntype = {0}, text = {1}", type, text);
            throw e;
        }
    }
Beispiel #11
0
    /// <summary>
    /// 载入地资源映射目录
    /// </summary>
    private static IEnumerator LoadResourceDictFile()
    {
        // 本地版本文件不存在
        string filePath = string.Format("{0}/{1}.bytes", ConfigMgr.ASSETBUNDLES_PATH, RESOURCE_DICT);

        if (!File.Exists(filePath))
        {
            NIDebug.Log("找不到本地资源映射目录。");
            yield break;
        }

        // 载入本地版本文件
        try
        {
            // 读取文件
            byte[] verData = File.ReadAllBytes(filePath);

            // 反序列化
            MemoryStream csvStr = new MemoryStream(verData, 0, verData.Length, true, true);
            mResourceDictCsv = CsvFileMgr.Deserialize(csvStr);
            csvStr.Close();
            verData = null;
        }
        catch (Exception e)
        {
            NIDebug.LogException(e);
        }
    }
Beispiel #12
0
    /// <summary>
    /// 删除文件
    /// </summary>
    public static void DeleteFile(string path)
    {
        // 文件不存在
        if (!File.Exists(path))
        {
            return;
        }

        // 尝试删除文件
        for (int i = 0; i < 10; i++)
        {
            try
            {
                File.Delete(path);
                if (!File.Exists(path))
                {
                    return;
                }
            }
            catch
            {
            }

            // 删除失败等待0.1s后重试
            System.Threading.Thread.Sleep(100);
        }

        NIDebug.LogError(string.Format("文件删除失败 {0}", path));
    }
Beispiel #13
0
    // 协程步进,这里主要是增加了try catch,以及处理从YieldObject继承的我们自己的协程类
    static IEnumerator Step(Proxy p)
    {
        while (true)
        {
            if (p.mIEnumerator == null)
            {
                p.Finish();
                yield break;
            }

            if (!p.IsFinished && p.IsRunning)
            {
                try
                {
                    object yieldObj = p.mIEnumerator.Current;

                    if (yieldObj != null && yieldObj is IYieldObject)
                    {
                        // 我们自己的协程类
                        if ((yieldObj as IYieldObject).IsDone())
                        {
                            bool isFin = !p.mIEnumerator.MoveNext();

                            if (!p.IsFinished)
                            {
                                p.IsFinished = isFin;
                            }
                        }
                    }
                    else
                    {
                        bool isFin = !p.mIEnumerator.MoveNext();
                        if (!p.IsFinished)
                        {
                            p.IsFinished = isFin;
                        }
                    }
                }
                catch (Exception e)
                {
                    p.IsFinished = true;
                    NIDebug.LogException(e);
                }
            }

            if (p.IsFinished)
            {
                p.Finish();
                yield break;
            }
            else
            {
                yield return(p.mIEnumerator.Current);
            }
        }
    }
Beispiel #14
0
    /// <summary>
    /// 加载技能文件(仅在验证客户端模式下使用,直接加载resource下的资源)
    /// </summary>
    /// <param name="_files">Files.</param>
    private void LoadSkillActionFile()
    {
        if (Platform.IsEditor)
        {
            // 载入全部资源
            foreach (string filePath in Directory.GetFiles(ConfigMgr.ETC_PATH, "*"))
            {
                // meta文件不处理
                if (filePath.Contains(".meta"))
                {
                    continue;
                }

                // 转换路径
                string tempPath = filePath.Replace("\\", "/");
                string ex       = Path.GetExtension(tempPath);

                if (string.Equals(ex, ".xml") && Path.GetFileName(tempPath).Contains("skill_action"))
                {
                    etcSkillActionList.Add(ResourceMgr.Instance.Load(tempPath).ToString());
                }
            }
        }
        else
        {
            // 取得skill_action综合文件,加载所有skill_action
            string resPath = string.Format("Assets/{0}", ConfigMgr.SKILL_ACTION_DICT);

            string resText = ResourceMgr.Instance.LoadText(resPath);

            if (string.IsNullOrEmpty(resText))
            {
                NIDebug.Log("加载skill_action_dict文件失败。");
                return;
            }

            string[] lines = GameUtility.Explode(resText, "\n");
            foreach (string line in lines)
            {
                if (string.IsNullOrEmpty(line))
                {
                    continue;
                }

                resText = ResourceMgr.Instance.LoadText(line);

                if (string.IsNullOrEmpty(resText))
                {
                    NIDebug.Log("加载{0}文件失败。", line);
                    continue;
                }

                etcSkillActionList.Add(ResourceMgr.Instance.LoadText(line));
            }
        }
    }
Beispiel #15
0
    /// <summary>
    /// Steps the fixed.
    /// </summary>
    /// <param name="p">P.</param>
    static void StepFixed(Proxy p)
    {
        // 判断协程是否需要结束
        if (p.mIEnumerator == null)
        {
            p.Finish();
            return;
        }

        if (!p.IsFinished && p.IsRunning)
        {
            try
            {
                object yieldObj = p.mIEnumerator.Current;
                if (yieldObj != null && yieldObj is IYieldObject)
                {
                    // 我们自己的协程类
                    if ((yieldObj as IYieldObject).IsDone())
                    {
                        bool isFin = !p.mIEnumerator.MoveNext();
                        if (!p.IsFinished)
                        {
                            p.IsFinished = isFin;
                        }
                    }
                }
                else if (yieldObj is UnityEngine.WaitForSeconds ||
                         yieldObj is UnityEngine.WaitForEndOfFrame ||
                         yieldObj is UnityEngine.WaitForFixedUpdate)
                {
                    NIDebug.Log("固定协程驱动类型非法, IEnumerator = {0}, Type = {1}",
                                p.mIEnumerator, yieldObj.GetType().ToString());
                }
                else
                {
                    bool isFin = !p.mIEnumerator.MoveNext();
                    if (!p.IsFinished)
                    {
                        p.IsFinished = isFin;
                    }
                }
            }
            catch (Exception e)
            {
                p.IsFinished = true;
                NIDebug.LogException(e);
            }
        }

        // 判断是否需要结束
        if (p.IsFinished)
        {
            p.Finish();
        }
    }
Beispiel #16
0
    /// <summary>
    /// 获取数据值
    /// </summary>
    /// <returns>The value.</returns>
    /// <typeparam name="T">The 1st type parameter.</typeparam>
    public T GetValue <T>()
    {
        if (mValue != null && mValue.GetValueType() == typeof(T))
        {
            return((mValue as MixedValueImpl <T>).Value);
        }

        NIDebug.LogError("MixedValue不是{0}", typeof(T).Name);

        return(default(T));
    }
    /// <summary>
    /// 清除所有的AssetBundleName
    /// </summary>
    public static void ClearAllABName()
    {
        string[] allNames = AssetDatabase.GetAllAssetBundleNames();

        for (int j = 0; j < allNames.Length; j++)
        {
            AssetDatabase.RemoveAssetBundleName(allNames[j], true);
        }

        NIDebug.Log("清除完成");
    }
    private static LPCValue ParseIntType(string text)
    {
        int i;

        if (!int.TryParse(text, out i))
        {
            NIDebug.LogError("无法将 " + text + " 转换为int");
            i = 0;
        }
        return(LPCValue.Create(i));
    }
 public static void Call(SafeCallFunc f)
 {
     try
     {
         f();
     }
     catch (System.Exception e)
     {
         NIDebug.LogException(e);
     }
 }
Beispiel #20
0
    /// <summary>
    /// Gens the patch files.
    /// </summary>
    /// <returns>The patch files.</returns>
    /// <param name="patchPatch">Patch patch.</param>
    /// <param name="versionItemSize">Version item size.</param>
    /// <param name="abPatchDic">Ab patch dic.</param>
    private static Dictionary <string, string> GenPatchFiles(string patchPath, string abPath,
                                                             Dictionary <string, List <object> > versionItemInfo, ref Dictionary <string, string> abPatchDic)
    {
        Dictionary <string, string> patchVersionDic = new Dictionary <string, string>();

        List <string> filterAB = new List <string>();

        foreach (KeyValuePair <string, List <string> > item in AssetBundleNameTools.patchAbDict)
        {
            filterAB.Clear();

            string md5Str = string.Empty;

            foreach (string reg in item.Value)
            {
                List <string> bundles = versionItemInfo.Keys.Where(bundle => (Regex.IsMatch(bundle, reg))).ToList <string>();

                if (bundles.Count == 0)
                {
                    NIDebug.LogError("生成patch时 {0} 筛选出来的文件个数为0,请检查!", reg);
                    continue;
                }

                // 对文件按文件名称进行排序
                bundles.Sort(delegate(string b1, string b2)
                {
                    return(b1.CompareTo(b2));
                });

                foreach (string bundle in bundles)
                {
                    filterAB.Add(string.Format("{0}{1}", abPath, bundle));

                    md5Str += versionItemInfo[bundle][0];

                    if (abPatchDic.ContainsKey(bundle))
                    {
                        NIDebug.LogError(string.Format("{0}重复放在了{1}和{2}中,请检查!", bundle, abPatchDic[bundle], item.Key));
                        continue;
                    }

                    abPatchDic.Add(bundle, item.Key);
                }
            }

            string md5 = NIEditorUtility.GetStrMD5(md5Str);

            NIEditorUtility.Zip(filterAB.ToArray(), string.Format("{0}{1}_{2}.zip", patchPath, item.Key, md5));

            patchVersionDic.Add(item.Key, md5);
        }

        return(patchVersionDic);
    }
Beispiel #21
0
 private void PushForms(string formsName)
 {
     if (!mFormsStackName.ContainsKey(formsName))
     {
         mFormsStackName.Add(formsName, mCurStackFormsIndex);
         mFormsStackIndex.Add(mCurStackFormsIndex, formsName);
     }
     else
     {
         NIDebug.LogWarning("**************功能窗口栈已有此窗口*****************");
     }
 }
    private static LPCValue ParseAutoType(string text)
    {
        if (text.Length < 1)
        {
            return(LPCValue.Create(text));
        }

        char first_char = text [0];

        if (first_char == '@')
        {
            // alias
            string alias = text.Substring(1);
            if (!AliasMgr.ContainsAlias(alias))
            {
                NIDebug.LogError("字段没有配置别名 " + alias);
                return(LPCValue.Create(text));
            }
            object v = AliasMgr.Get(alias);
            if (v is string)
            {
                return(LPCValue.Create((string)v));
            }
            if (v is int)
            {
                return(LPCValue.Create((int)v));
            }
            throw new Exception(string.Format("Unexpected alias name: {0}", alias));
        }

        if ((first_char == '"') || (first_char == ':'))
        {
            // string or buffer
            return(LPCRestoreString.RestoreFromString(text));
        }

        if ((first_char == '(') && (text.Length > 1))
        {
            char second_char = text [1];
            if ((second_char == '{') || (second_char == '['))
            {
                // mapping or array
                return(LPCRestoreString.RestoreFromString(text));
            }
        }
        if (((first_char >= '0') && (first_char <= '9')) || (first_char == '.') || (first_char == '-'))
        {
            // number
            return(LPCRestoreString.RestoreFromString(text));
        }

        return(LPCValue.Create(text));
    }
Beispiel #23
0
    /// <summary>
    /// Dispatchs the service.
    /// </summary>
    /// <returns>The service.</returns>
    /// <param name="i">The index.</param>
    /// <param name="owner">Owner.</param>
    /// <param name="name">Name.</param>
    /// <param name="fixedMode">If set to <c>true</c> fixed coro.</param>
    public static Proxy DispatchService(IEnumerator i, UnityEngine.Object owner, string name, bool fixedMode)
    {
        // mInstance对象不存在
        if (mInstance == null)
        {
            return(null);
        }

        // 没有owner对象
        if (owner == null)
        {
            NIDebug.LogWarning("owner 是空的,i = {0}, name = {1}", i, name);
            return(null);
        }

        Dictionary <string, Proxy> cm = (!fixedMode ? mCoroutionMap : mCoroutionFixedMap);
        List <Proxy> cl = (!fixedMode ? mCoroutionList : mCoroutionFixedList);

#if UNITY_EDITOR
        if (cm.Count > 500)
        {
            NIDebug.LogWarning("Coroutine数量太多!");
        }
#endif

        // 没有名字,自动取一个
        if (string.IsNullOrEmpty(name))
        {
            name = GameUtility.GetUniqueName("AnonymousCoroutine");
        }

        // 如果已经包含了该协程名的协程
        if (cm.ContainsKey(name))
        {
            NIDebug.LogWarning(string.Format("重名Coroutine {0}, 失败!", name));
            return(null);
        }

        Proxy p = new Proxy(name, i, owner, fixedMode);
        cm.Add(name, p);
        cl.Add(p);

        if (!fixedMode)
        {
            mInstance.StartCoroutine(Step(p));
        }
        else
        {
            StepFixed(p);
        }

        return(p);
    }
Beispiel #24
0
    /// <summary>
    /// 创建窗口
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="formsName"></param>
    /// <returns></returns>
    private T _CreateForms <T>(string formsName, Transform parentForms = null, bool isDontUnload = false) where T : UIBaseFormsRoot
    {
        GameObject prefabGo = ResourceMgr.Instance.Load(string.Format(PREFAB_PATH, formsName), isDontUnload) as GameObject;

        if (prefabGo == null)
        {
            NIDebug.LogError("**********************路径下没有这个窗体预制体***************************" + formsName);
            return(null);
        }

        GameObject go = GameObject.Instantiate(prefabGo) as GameObject;

        if (go == null)
        {
            return(null);
        }

        T formsScript = go.GetComponent <T>();

        if (formsScript == null)
        {
            formsScript = go.AddComponent <T>();
        }
        if (formsScript == null)
        {
            NIDebug.LogError("**********************不存在此脚本***************************");
            return(null);
        }

        go.name = formsName;
        Transform t = go.transform;

        if (parentForms != null)
        {
            t.parent = parentForms;
        }
        else
        {
            if (mFormsUIRoot != null)
            {
                t.parent = mFormsUIRoot.transform;
            }
        }

        t.localPosition = Vector3.zero;
        t.localRotation = Quaternion.identity;
        t.localScale    = Vector3.one;

        mFormsDic[formsName] = formsScript;

        return(formsScript);
    }
Beispiel #25
0
    // 根据列名获取数据
    public T Query <T>(string columnName, T def = default(T))
    {
        // 不是获取主key值,且还没有序列化完成,立刻序列化
        if (columnName != mOwner.primaryKey && mRowData != null && !Deserialize())
        {
            NIDebug.Log("csv序列化失败({0})", mOwner.Name);
            return(def);
        }

        int index;

        if (mOwner.columns.TryGetValue(columnName, out index))
        {
            LPCValue prop = mProperties[index];

            // 如果是LPCValue类型
            if (typeof(T) == typeof(LPCValue))
            {
                return((T)(object)prop);
            }

            // 不是string数据,直接转换
            if (!prop.IsString)
            {
                return(prop.As <T>());
            }

            // 就是要string,直接返回
            if (typeof(T) == typeof(string))
            {
                return(prop.As <T>());
            }

            // 如果外部不是想要string,但是却得到了一个空string
            // 则表示csv表格上填写的是空值,此时返回默认值
            if (prop.AsString == string.Empty)
            {
                return(def);
            }

            // 外部不是想要string,却得到了有字符的string
            // 走到这儿的时候已经出错了,直接使用As借口中的异常处理即可
            return(prop.As <T>());
        }
        else
        {
            NIDebug.Log("{0}.csv 没有列 {1}。", mOwner.Name, columnName);
        }

        // 返回默认值
        return(def);
    }
Beispiel #26
0
    private void UnregisterEvent(string eventType, Delegate del)
    {
        Delegate temp;

        if (_eventDic.TryGetValue(eventType, out temp))
        {
            Delegate.Remove(temp, del);
        }
        else
        {
            NIDebug.Log("===============不存在这个委托,无需移除==================");
        }
    }
Beispiel #27
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    // Use this for initialization
    IEnumerator Start()
    {
        try
        {
            Init();
        }
        catch (Exception e)
        {
            NIDebug.LogException(e);
        }

        yield break;
    }
Beispiel #28
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 private void PopForms(string formsName)
 {
     if (!mFormsStackIndex[mCurStackFormsIndex].Equals(formsName))
     {
         NIDebug.LogWarning("*************此窗口不是栈顶窗口,无法Pop****************");
         return;
     }
     if (mFormsStackName.ContainsKey(formsName))
     {
         mFormsStackIndex.Remove(mFormsStackName[formsName]);
         mFormsStackName.Remove(formsName);
     }
 }
Beispiel #29
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    /// <summary>
    /// 获取属性字段描述
    /// </summary>
    public static string GetFieldDesc(string field, string attrib)
    {
        CsvRow data = FieldsCsv.FindByKey(field);

        // 没有配置的字段
        if (data == null)
        {
            NIDebug.Log("fields.csv未配置字段{0}", field);
            return(string.Empty);
        }

        // 返回数据
        return(data.Query <string>(attrib));
    }
Beispiel #30
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    /// <summary>
    /// 获取字段对应的道具
    /// </summary>
    public static int GetFieldItemClassId(string field)
    {
        CsvRow data = FieldsCsv.FindByKey(field);

        // 没有配置的字段
        if (data == null)
        {
            NIDebug.Log("fields.csv未配置字段{0}", field);
            return(-1);
        }

        // 返回数据
        return(data.Query <int>("item_class_id"));
    }