Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
private static void OnObjectPlacedInLot(object sender, EventArgs e) { var args = e as World.OnObjectPlacedInLotEventArgs; if (args != null) { var gameObject = NFinalizeDeath.GetObject_internalFast(args.ObjectId.mValue); if (gameObject is Computer || gameObject is CityHall) { NFinalizeDeath.GO_AddInteraction(gameObject, NiecMod.Interactions.Objects.NRCODImmediateInteraction.Singleton, true); } } }