Beispiel #1
0
        private void NESGraphicsConfig_Load(object sender, EventArgs e)
        {
            if (Global.Emulator is NES)
            {
                _nes      = (NES)Global.Emulator;
                _settings = _nes.GetSettings();
            }
            else
            {
                _subneshawk = (SubNESHawk)Global.Emulator;
                _settings   = _subneshawk.GetSettings();
            }

            LoadStuff();
        }
Beispiel #2
0
 private void NESGraphicsConfig_Load(object sender, EventArgs e)
 {
     nes      = Global.Emulator as NES;
     settings = (NES.NESSettings)nes.GetSettings();
     LoadStuff();
 }
Beispiel #3
0
 private void NESGraphicsConfig_Load(object sender, EventArgs e)
 {
     _nes      = (NES)Global.Emulator;
     _settings = _nes.GetSettings();
     LoadStuff();
 }