Beispiel #1
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 public override void Play(Vector3 worldPos) => NAudio.PlaySound(sound, Pitch, worldPos, volume, mixerGroup, distRange.min, distRange.max);
Beispiel #2
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 public override void Play() => NAudio.PlaySound(sound, Pitch, volume, mixerGroup, distRange.min, distRange.max);
Beispiel #3
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 public override void Play(Transform source, bool worldSpace) => NAudio.PlaySound(sound, Pitch, source, worldSpace, volume, mixerGroup, distRange.min, distRange.max);