public override void RenderTo(IntPtr destHdc, int sourceX, int sourceY, Rectangle destArea)
 {
     MyWin32.SetViewportOrgEx(win32MemDc.DC, CanvasOrgX, CanvasOrgY, IntPtr.Zero);
     MyWin32.BitBlt(
         destHdc, destArea.X, destArea.Y, destArea.Width, destArea.Height, //dest
         win32MemDc.DC, sourceX, sourceY, MyWin32.SRCCOPY);                //src
     MyWin32.SetViewportOrgEx(win32MemDc.DC, -CanvasOrgX, -CanvasOrgY, IntPtr.Zero);
 }
Beispiel #2
0
        public override void RenderTo(IntPtr destHdc, int sourceX, int sourceY, Rectangle destArea)
        {
            IntPtr gxdc = gx.GetHdc();

            MyWin32.SetViewportOrgEx(gxdc, CanvasOrgX, CanvasOrgY, IntPtr.Zero);
            MyWin32.BitBlt(destHdc, destArea.X, destArea.Y,
                           destArea.Width, destArea.Height, gxdc, sourceX, sourceY, MyWin32.SRCCOPY);
            MyWin32.SetViewportOrgEx(gxdc, -CanvasOrgX, -CanvasOrgY, IntPtr.Zero);
            gx.ReleaseHdc();
        }