Beispiel #1
0
    // A private static handler function in the MyApp class.
    static Boolean Handler(MyWin32.CtrlTypes CtrlType)
    {
        String message = "This message should never be seen!";

        // A switch to handle the event type.
        switch (CtrlType)
        {
        case MyWin32.CtrlTypes.CTRL_C_EVENT:
            message = "A CTRL_C_EVENT was raised by the user.";
            break;

        case MyWin32.CtrlTypes.CTRL_BREAK_EVENT:
            message = "A CTRL_BREAK_EVENT was raised by the user.";
            break;

        case MyWin32.CtrlTypes.CTRL_CLOSE_EVENT:
            message = "A CTRL_CLOSE_EVENT was raised by the user.";
            break;

        case MyWin32.CtrlTypes.CTRL_LOGOFF_EVENT:
            message = "A CTRL_LOGOFF_EVENT was raised by the user.";
            break;

        case MyWin32.CtrlTypes.CTRL_SHUTDOWN_EVENT:
            message = "A CTRL_SHUTDOWN_EVENT was raised by the user.";
            break;
        }

        // Use interop to display a message for the type of event.
        Console.WriteLine(message);

        return(true);
    }
        }           //	end enum CtrlTypes

        // A private static handler function.
        static public Boolean Handler(MyWin32.CtrlTypes CtrlType)
        {
            string message = string.Empty;

            // A switch to handle the event type.
            switch (CtrlType)
            {
            case MyWin32.CtrlTypes.CTRL_C_EVENT:
            case MyWin32.CtrlTypes.CTRL_BREAK_EVENT:
            case MyWin32.CtrlTypes.CTRL_CLOSE_EVENT:
            case MyWin32.CtrlTypes.CTRL_LOGOFF_EVENT:
            case MyWin32.CtrlTypes.CTRL_SHUTDOWN_EVENT:
                message = "Stop execution, since CTRL command!";
                Console.EndEvent.Set();
                Console.End = true;
                break;
            }               //	end switch
            // Use interop to display a message for the type of event.
            System.Console.WriteLine(message);
            return(true);
        } //	end Handler