Beispiel #1
0
 //处理服务器收到的信息数据,返回gameuser信息
 public static GameUser InfoDataDeal(MySQLCtrl mySQLCtrl, Socket socket, string infoStr)
 {
     string[] strTemp = DataCtrl.SegmentData(infoStr);
     GameUser gameuser = new GameUser();
     switch (strTemp[0])
     {
         //收到注册数据
         case "0":
             string[] infos = DataCtrl.SegmentData(infoStr.Substring(2));
             if (mySQLCtrl.IsExistInDb(infos[0]))
             { gameuser.Status = "0|0|0|注册邮箱已存在|"; return gameuser; }
             if (mySQLCtrl.IsNickNameExistInDb(infos[1]))
             { gameuser.Status = "0|0|0|注册昵称已存在|"; return gameuser; }
             RegisterDeal(mySQLCtrl, socket, infos, out gameuser);
             return gameuser;
         //收到登陆数据
         case "1":
             string[] loadInfo = DataCtrl.SegmentData(infoStr.Substring(2));
             if (!mySQLCtrl.IsExistInDb(loadInfo[0]))
             { gameuser.Status = "0|1|0|登录邮箱未注册|"; return gameuser; }
             SignDeal(mySQLCtrl, socket, loadInfo, out gameuser);
             return gameuser;
         default: return null;
     }
 }
Beispiel #2
0
 //处理注册数据
 private static bool RegisterDeal(MySQLCtrl mySQLCtrl, Socket socket, string[] infos, out GameUser gameuser)
 {
     if (mySQLCtrl.InsertToDb(infos[0], infos[1], infos[2], infos[3]))
     {
         gameuser = new GameUser(infos[0], infos[1], infos[2], infos[3], "0");
         gameuser.Status = "0|0|1|";
         return true;
     }
     gameuser = null;
     gameuser.Status = "0|0|0|注册失败,请重试|";
     return false;
 }
Beispiel #3
0
 //处理登陆数据
 public static bool SignDeal(MySQLCtrl mySQLCtrl, Socket socket, string[] landInfos, out GameUser gameuser)
 {
     gameuser = mySQLCtrl.SelecInDb(landInfos[0]);
     if (landInfos[1] == gameuser.Pwd)
     {
         gameuser.Status = "0|1|1|";
         return true;
     }
     else
     {
         gameuser.Status = "0|1|0|登陆失败,请检查密码或重试|";
         return false;
     }
 }