public override IEnumerator SlowUpdate() { myFlag = this.transform.GetChild(2).GetComponent <Rigidbody>(); while (true) { if (IsServer) { //Send update on flags capture progress if (!isCaptured) { CaptureTeam(); } //Destroy itself else { yield return(new WaitForSeconds(.1f)); MyCore.NetDestroyObject(this.NetId); } } yield return(new WaitForSeconds(MyCore.MasterTimer)); } }
/* * public void OnTriggerEnter(Collider other) * { * if (IsServer) * { * Transform temp = other.transform.root; * * if (other.name == "egg") * { * otherRecipeScript = temp.GetComponent<RecipeScript>(); * if (otherRecipeScript != null) * { * if (!otherRecipeScript.isBeingHeld) * { * recipeScript.AddAction("BREAK", otherRecipeScript.ingredientName); * * //if (!(hit.collider.name == "coffee" || hit.collider.name == "cup")) * //{ * * MyCore.NetCreateObject(19, NetId, spawnPos.position); //fryed egg * * int otherNetId = temp.GetComponent<NetworkID>().NetId; * * MyCore.NetDestroyObject(otherNetId); * } * * //} * * } * //Debug.Log("cup on"); * } * //Debug.Log(temp.name); * } * } */ public void OnCollisionEnter(Collision other) { if (IsServer) { Transform temp = other.collider.transform.root; if (temp.name == "egg") { otherRecipeScript = temp.GetComponent <RecipeScript>(); if (otherRecipeScript != null) { if (!otherRecipeScript.isBeingHeld) { recipeScript.AddAction("BREAK", otherRecipeScript.ingredientName); //if (!(hit.collider.name == "coffee" || hit.collider.name == "cup")) //{ MyCore.NetCreateObject(19, NetId, spawnPos.position); //fryed egg int otherNetId = temp.GetComponent <NetworkID>().NetId; MyCore.NetDestroyObject(otherNetId); } //} } //Debug.Log("cup on"); } //Debug.Log(temp.name); } }
public override void HandleMessage(string flag, string value) { if (flag == "SCORE") { if (IsClient) { score = int.Parse(value); } } if (flag == "Create") { if (IsServer) { MyCore.NetCreateObject(sphere, MyId.NetId, new Vector3(Random.Range(-4, 4), Random.Range(-4, 4))); } } if (flag == "Players") { if (IsServer) { playCount = int.Parse(value); } } }
private void Awake() { if (instance == null) { instance = this; } }
public override IEnumerator SlowUpdate() { if (IsServer) { managerScript = GameObject.FindGameObjectWithTag("manager").GetComponent <RecipeManagerScript>(); submissionHeight = GameObject.FindGameObjectWithTag("sub").transform.position.y; } if (IsClient) { } while (IsServer) { if (this.transform.position.y > submissionHeight) { myParticle.Play(); myAudio.Play(); managerScript.RecieveOrder(recipeScript.ToString()); MyCore.NetDestroyObject(NetId); //destroy } yield return(new WaitForSeconds(0.2f)); //potentially slower } }
public void OnTriggerEnter(Collider other) { if (IsServer) { Transform temp = other.transform.root; if (temp.CompareTag("item")) { otherRecipeScript = temp.GetComponent <RecipeScript>(); if (otherRecipeScript != null) { recipeScript.AddAction("ADD", otherRecipeScript.ingredientName); if (!(hit.collider.name == "coffee" || hit.collider.name == "cup")) { int otherNetId = temp.GetComponent <NetworkID>().NetId; MyCore.NetDestroyObject(otherNetId); } //coffeeStuff.position = Vector3.Lerp(coffeeStuff.position, max.position, 0.01f); SendUpdate("A", "X"); } //Debug.Log("cup on"); } //Debug.Log(temp.name); } }
public void KillPlayer(NetworkPlayerController player) { SendUpdate("REMOVEWEAPONS", player.Owner.ToString()); SendUpdate("ARROW", "false"); //If object is destroyed in capture zone, flag will still be captured MyCore.NetDestroyObject(player.NetId); StartCoroutine(RespawnPlayer(5, player)); }
private void Start() { myCachedTransform.rotation = Quaternion.Euler(offsetRot); target = Creatplayer.instance.Player_Script.transform; // playerScript = Creatplayer.instance.Player_Script; coreManager = MyCore.instance; // followControll = GetComponent<Camera>(); GoBackMyPos(); }
public IEnumerator KillGame() { yield return(new WaitForSeconds(10)); PlaneControlScript plane = GameObject.FindObjectOfType <PlaneControlScript>(); MyCore.NetDestroyObject(plane.NetId); MyCore.UI_Quit(); }
public override void HandleMessage(string flag, string value) { if (flag == "Destroy") { if (!IsLocalPlayer) { MyCore.NetDestroyObject(MyId.NetId); } } }
public override void HandleMessage(string flag, string value) { if (flag == "CSPHERE") { if (IsServer) { MyCore.NetCreateObject(int.Parse(value), Owner, new Vector3(Random.Range(-2.0f, 2.0f), Random.Range(2.0f, 8.0f), Random.Range(-3.0f, 3.0f))); } } }
public void TestKuasCoreService_GetCoreByName() { MyCore core = KuasCoreService.GetCoreByName("微積分"); Assert.IsNotNull(core); Console.WriteLine("課程編號為 = " + core.CourseID); Console.WriteLine("課程名稱為 = " + core.CourseName); Console.WriteLine("課程描述為 = " + core.CourseDescription); }
public override void HandleMessage(string flag, string value) { if (flag == "SCORE") { if (IsClient) { score = int.Parse(value); } } if (flag == "CRT") { if (IsServer) { Vector3 ipos = new Vector3(Random.Range(-9, 9), -3, Random.Range(-5, 5)); MyCore.NetCreateObject(0, int.Parse(value), ipos); } } if (flag == "CJ") { CanJump = bool.Parse(value); } if (flag == "JUMP") { if (IsServer && CanJump) { Debug.Log("Player " + int.Parse(value) + " jumped"); jumpCount++; CanJump = false; SendUpdate("CJ", false.ToString()); SendUpdate("JUMP", jumpCount.ToString()); //Set timer. StartCoroutine(WaitForJump()); //Server sends an update to clients with the value of jump count. //We are using the same flag so the handle message function doesn't become too complicated. We use 1 if condition instead of 2 } if (IsClient) { jumpCount = int.Parse(value); } } if (flag == "PN") { //We are not changing all of the pnames of each client running the simple synchronization script. Only the object that sends a command receives an update. pname = value; if (IsServer) { SendUpdate("PN", value); } } }
private void Auto() { DataTable dtTable1 = WebStep.GetByIDWeb(long.Parse(lookUpEditPage.EditValue.ToString())); int i = 0; while (i < dtTable1.Rows.Count) { DataRow dtRow = dtTable1.Rows[i]; string processStep = dtRow["Action"].ToString(); if (processStep.IndexOf("Exists") < 0) { processStep = processStep.Replace("{UserName}", forum.UserName); processStep = processStep.Replace("{Password}", forum.Password); processStep = processStep.Replace("{Url}", forum.UrlPost); processStep = processStep.Replace("{IDTopic}", forum.IDTopic); processStep = processStep.Replace("{Content}", "Up phụ nè"); string s = MyCore.ProcessStep(processStep, ie); if (s != String.Empty) { if (dtRow["Message"] != null && dtRow["Message"].ToString().Trim() != "") { MessageBox.Show(dtRow["Message"].ToString()); return; } } i++; } else { try { string[] a = processStep.Split('('); string processType = a[0].Trim(); string processText = a[1].Trim(')'); string[] b = processText.Split('|'); string text = b[0].Trim(); int stepYes = int.Parse(b[1]); int stepNo = int.Parse(b[2]); if (MyCore.Exist(text, ie)) { i = stepYes - 1; } else { i = stepNo - 1; } } catch { i++; } } } MessageBox.Show("Hoàn thành"); }
public RenderingService(MyCore core) : base(core) { Device = core.Device; Factory = Device.ResourceFactory; master = Factory.CreateCommandList(); master.Begin(); master.SetFramebuffer(Device.SwapchainFramebuffer); master.SetFullViewports(); master.ClearColorTarget(0, RgbaFloat.Red); master.End(); }
public void TestObjectFactory_GetObject() { // 利用 Spring Object Name 來依賴尋找找出我們要的 Spring Object. KuasCoreService kuasCoreService = (KuasCoreService)ObjectFactory.GetObject("kuasCoreService"); MyCore core = kuasCoreService.GetCoreByName("微積分"); Assert.IsNotNull(core); Console.WriteLine("課程編號為 = " + core.CourseID); Console.WriteLine("課程名稱為 = " + core.CourseName); Console.WriteLine("課程描述為 = " + core.CourseDescription); }
private void OnCollisionEnter(Collision collision) { if (collision.gameObject.name == "Lava") { MyCore.NetDestroyObject(this.NetId); } else if (IsServer && switched >= 1) { switched -= 1; GameObject temp = MyCore.NetCreateObject(12 + ItemSpawn, this.Owner, this.transform.position); temp.GetComponent <ItemContainer>().IsCrateDrop = true; MyCore.NetDestroyObject(this.NetId); } }
public override void HandleMessage(string flag, string value) { if (flag == "Shoot") { if (IsServer && canShoot == true) { temp = MyCore.NetCreateObject(3, 500, new Vector3(player.transform.position.x, player.transform.position.y, player.transform.position.z)); temp.GetComponent <Rigidbody>().AddForce(transform.forward * 10); canShoot = false; SendUpdate("Can Shoot", false.ToString()); StartCoroutine(waitforShoot()); } } }
public override IEnumerator SlowUpdate() { while (true) { if (IsServer) { if (health <= 0) { MyCore.NetDestroyObject(NetId); } } yield return(new WaitForSeconds(MyCore.MasterTimer)); } }
public void NextPhase() { //Activate Next Checkpoint if (newControlPoint.Length > currControlPoint + 1) { MyCore.NetCreateObject(2, -1, newControlPoint[currControlPoint + 1]); currControlPoint++; SendUpdate("CURRCP", currControlPoint.ToString()); //Move Lava, but wait for x seconds StartCoroutine(lava.LavaDelay(5)); } else { //Set end game to true //Declare Winner } }
public void PointChange(int point) { if (IsServer) { NNMA.MyAgent.destination = NNMA.Points.transform.Find("Point" + point).position; SendUpdate("POINT", ("" + point)); if (boxSpawn) { GameObject temp = MyCore.NetCreateObject(12, this.Owner, this.transform.position + new Vector3(0, -1, 0)); temp.GetComponent <CrateScript>().ItemSpawn = Random.Range(1, ItemPads.Length + 1); boxCount++; boxSpawn = false; } } }
public void ComputeSet(IMLDataSet setToCompute) { IOutput writer = MyCore.Resolve <IOutput>(); foreach (IMLDataPair pair in setToCompute) { IMLData output = Network.Compute(pair.Input); if (!Regression) { writer.Write(String.Format(@"{0},{1}, actual={2},ideal={3}", pair.Input[0], pair.Input[1], GetOutputFormat(output), GetClass(pair.Ideal))); } else { writer.Write(String.Format(@"{0}, actual={1},ideal={2}", pair.Input[0], output, pair.Ideal)); } AddToResults(pair, output); } }
public void SpawnTP() { if(IsServer) { for (int i = 0; i < 5 - existingTP; i++) { int randomRoll = Random.Range(0, 101); if(randomRoll < 95) { MyCore.NetCreateObject(7, -1, new Vector3(Random.Range(180.66f, 227f), 1.44f, Random.Range(124.83f, 172f))); } else { MyCore.NetCreateObject(9, -1, new Vector3(Random.Range(180.66f, 227f), 1.44f, Random.Range(124.83f, 172f))); } } } }
private void backgroundWorker2_DoWork(object sender, DoWorkEventArgs e) { try { dialogWatcher.CloseUnhandledDialogs = true; if (proccessStep.IndexOf("Exists") < 0) { proccessStep = proccessStep.Replace("{UserName}", forum.UserName); proccessStep = proccessStep.Replace("{Password}", forum.Password); proccessStep = proccessStep.Replace("{Url}", forum.UrlPost); proccessStep = proccessStep.Replace("{IDTopic}", forum.IDTopic); result = MyCore.ProcessStep(proccessStep, ie); } else { try { type = 2; result = String.Empty; string[] a = proccessStep.Split('('); string processType = a[0].Trim(); string processText = a[1].Trim(')'); string[] b = processText.Split('|'); string text = b[0].Trim(); int stepYes = int.Parse(b[1]); int stepNo = int.Parse(b[2]); if (MyCore.Exist(text, ie)) { nextStep = stepYes - 1; } else { nextStep = stepNo - 1; } } catch { type = 1; } } } catch { } }
public object Invoke(IMethodInvocation invocation) { Console.WriteLine("DebogLogInterceptor 攔截到一個方法呼叫 = [{0}]", invocation); Debug.Print("DebogLogInterceptor 攔截到一個方法呼叫 = [{0}]", invocation); object result = invocation.Proceed(); if (result is MyCore) { MyCore mycore = (MyCore)result; mycore.CourseName += "期中測試測試"; result = mycore; } Console.WriteLine("回傳的資料已取得 [{0}]", result); Debug.Print("回傳的資料已取得 [{0}]", result); return(result); }
public void ChangeTeam(string team, NetworkPlayerController player, NetworkPlayer playerManager) { if (team != "GREEN") { redPlayers++; greenPlayers--; MyCore.NetDestroyObject(player.NetId); playerManager.ModelNum = 11; } else { redPlayers--; greenPlayers++; MyCore.NetDestroyObject(player.NetId); playerManager.ModelNum = 10; } playerManager.SendUpdate("REMOVEWEAPONS", playerManager.Owner.ToString()); playerManager.SendUpdate("MODEL", playerManager.ModelNum.ToString()); playerManager.SendUpdate("PNAME", playerManager.PNAME); MyCore.NetCreateObject(playerManager.ModelNum, playerManager.Owner, player.transform.position, player.transform.rotation); }
private void OnTriggerEnter(Collider collision) { if (IsServer && collision.gameObject.tag == "Player" && IsAvalible) { IsAvalible = false; if (IsWeapon) { collision.gameObject.GetComponent <NetworkPlayerController>().AddWeapon(ContainedItem.GetComponent <Weapon>().ItemID); } if (IsCrateDrop) { MyCore.NetDestroyObject(NetId); } else { SendUpdate("USED", "1"); MyRig.gameObject.SetActive(false); StartCoroutine(ItemRespawn(RespawnTimer)); } } }
public void Run() { IOutput writer = MyCore.Resolve <IOutput>(); if (csvPath == null) { writer.Write("Please load training set first!"); return; } if (this.csvPathTest == null) { writer.Write("Please load test set first!"); return; } InitializeDataAndNeurons(); if (!UnipolarChecked) { Network.SetBiPolarActivation(); } else { Network.SetSigmoidActivation(); } Network.StartLearning(Iterations); LearningProcess = Network.learningProcess; DrawLearningRate(); Network.ComputeSet(Network.TestSet); resultList = Network.resultList; if (!isRegression) { DrawGraph(); } else { DrawRegressionFunction(); } }
public void StartLearning(int iterationCount) { this.resultList = new ResultsList(); this.learningProcess = new List <IterationError>(); this.Network.Structure.FinalizeStructure(); Network.Reset(); IOutput writer = MyCore.Resolve <IOutput>(); Propagation train = new Backpropagation(this.Network, this.TrainingSet, this.LearningRate, this.TheMomentum); // train.BatchSize = 1; int epoch = 1; do { train.Iteration(); writer.Write(String.Format(@"Epoch # {0} Error: {1}", epoch, train.Error)); epoch++; this.learningProcess.Add(new IterationError(epoch, train.Error)); } while (epoch < iterationCount); }
public IEnumerator RespawnPlayer(float time, NetworkPlayerController player) { yield return(new WaitForSeconds(time)); SendUpdate("ARROW", "true"); NetworkPlayer[] MyPlayers = FindObjectsOfType <NetworkPlayer>(); foreach (NetworkPlayer p in MyPlayers) { if (p.Owner == player.Owner) { if (p.Team == "RED") { MyCore.NetCreateObject(player.Type, player.Owner, gm.TeamRedSpawn[gm.currControlPoint].transform.GetChild(p.Owner % 7).transform.position, gm.TeamRedSpawn[gm.currControlPoint].transform.GetChild(p.Owner % 7).transform.rotation); } else if (p.Team == "GREEN") { MyCore.NetCreateObject(player.Type, player.Owner, gm.TeamGreenSpawn[gm.currControlPoint].transform.GetChild(0).transform.position); } break; } } }