public override byte[] GetBytes()
        {
            byte[] packData = new byte[NeedLen()];
            int    offset   = FillBytes(packData);

            Buffer.BlockCopy(MyBitConverter.GetBytes(desDir.Angle), 0, packData, offset, 2);

            packData[NeedLen() - 1] = CaculateCheckSum(packData);
            this.CheckSum           = packData[NeedLen() - 1];

            return(packData);
        }
Beispiel #2
0
        /// <summary>
        /// 把父类的成员数据转换成字节填充到数组中
        /// </summary>
        /// <param name="needFill">需要填充的数组</param>
        /// <returns>下标偏移的位置</returns>
        protected int FillBytes(byte[] needFill)
        {
            int offset = 0;

            Buffer.BlockCopy(MyBitConverter.GetBytes(this.Header), 0, needFill, offset, 2);
            offset            += 2;
            needFill[offset++] = this.Len;
            needFill[offset++] = this.SerialNum;
            needFill[offset++] = this.Type;
            Buffer.BlockCopy(MyBitConverter.GetBytes(this.AgvId), 0, needFill, offset, 2);
            offset += 2;
            return(offset);
        }
        public override byte[] GetBytes()
        {
            byte[] packData = new byte[Len];
            int    offset   = FillBytes(packData);

            Buffer.BlockCopy(MyBitConverter.GetBytes(desPoint.X), 0, packData, offset, 4);
            offset += 4;
            Buffer.BlockCopy(MyBitConverter.GetBytes(desPoint.Y), 0, packData, offset, 4);
            offset += 4;
            packData[NeedLen() - 1] = CaculateCheckSum(packData);
            this.CheckSum           = packData[NeedLen() - 1];
            return(packData);
        }
        public override byte[] GetBytes()
        {
            byte[] packData = new byte[Len];
            int    offset   = FillBytes(packData);

            packData[offset++] = (byte)this.direction;
            Buffer.BlockCopy(MyBitConverter.GetBytes(speed), 0, packData, offset, 2);
            offset += 2;
            Buffer.BlockCopy(locations.GetBytes(), 0, packData, offset, 19);

            packData[NeedLen() - 1] = CaculateCheckSum(packData);
            this.CheckSum           = packData[NeedLen() - 1];
            return(packData);
        }