private bool AttemptFireGun() { if (Inventory.GetInstance().RemoveItem(ItemType.SilverBullet, 1)) { muzzleFlash.Fire(); PlayClip("gun", true); return(true); } return(false); }
private bool AttemptFireGun() { if (Inventory.GetInstance().RemoveItem(ItemType.SilverBullet, 1)) { muzzleFlash.Fire(); PlayClip("gun", true); return(true); } return(false); }