Beispiel #1
0
        /// <summary>
        /// Initializes the data files from the disk
        /// </summary>
        public void InitializeDataFiles()
        {
            // Load the lookup files
            EventPoints    = new EventPointTable();
            Settings       = new SettingsTable();
            Statistics     = new StatisticsTable();
            CustomCommands = new CustomCommandsTable();
            Rules          = new RuleTable();
            Mutes          = new MuteTable();
            Bans           = new BanTable();

            UnityDocs = new UnityDocs("manualReference.json", "scriptReference.json");
            Cooldowns = CooldownData.FromPath("cooldowns.json");
        }
Beispiel #2
0
 public MuteCommand(MuteTable mutes)
 {
     _mutes = mutes;
 }
Beispiel #3
0
 public MuteCommand(MuteTable mutes, AuditLog log)
 {
     _mutes    = mutes;
     _auditLog = log;
 }