Beispiel #1
0
    // Update is called once per frame
    IEnumerator Roll()
    {
        Music1.Play();
        yield return(new WaitForSeconds(325f));

        Music2.Play();
        yield return(new WaitForSeconds(230f));

        StartCoroutine(Roll());
    }
 void Play2()
 {
     Music2.Play();
 }