Beispiel #1
0
		public void OnContactMoved(IntPtr windowHandle, Multitouch.Contracts.IContact contact)
		{
			var w = (from win in windowToBody.Keys
					where win.Contacts.Contains(contact.Id)
					select win).SingleOrDefault();
			WindowContact winContact = null;
			if (w != null)
			{
				if (w.Contacts.TryGetValue(contact.Id, out winContact))
					winContact.Update(contact);
			}
			Window window = GetWindow(windowHandle);
			if (window != null)
			{
				FixedHingeJoint joint;
				if (contactJoints.TryGetValue(contact.Id, out joint))
				{
					joint.Anchor = new Vector2D(contact.X, contact.Y);

					// scale
					Body body = joint.Bodies.First();
					WindowContacts contacts = window.Contacts;
					double previousDistance = 0;
					double currentDistance = 0;
					int divisor = 0;
					RECT windowRect = window.Rectangle;
					System.Windows.Point center = new System.Windows.Point(windowRect.Width / 2.0, windowRect.Height / 2.0);
					WindowContact[] contactsArray = contacts.ToArray();
					for (int i = 0; i < contactsArray.Length; i++)
					{
						for (int j = i + 1; j < contactsArray.Length; j++)
						{
							Vector vector = NativeMethods.ScreenToClient(window, contactsArray[j].Position.ToPoint()).ToPoint() -
							                NativeMethods.ScreenToClient(window, contactsArray[i].Position.ToPoint()).ToPoint();
							currentDistance += vector.Length;
							center += vector;

							Vector previousVector = NativeMethods.ScreenToClient(window, contactsArray[j].PreviousPosition.ToPoint()).ToPoint() -
							                        NativeMethods.ScreenToClient(window, contactsArray[i].PreviousPosition.ToPoint()).ToPoint();
							previousDistance += previousVector.Length;
							divisor++;
						}
					}
					if (divisor == 0)
						divisor = 1;

					previousDistance /= divisor;
					currentDistance /= divisor;
					center.X /= divisor;
					center.Y /= divisor;

					double delta = currentDistance / previousDistance;
					if (double.IsNaN(delta))
						delta = 1;
					window.Scale *= delta;
					window.ScaleCenter = center;
					body.Transformation *= Matrix2x3.FromScale(new Vector2D(delta, delta));
				}
			}
			else if (w != null && winContact != null)
				w.Contacts.Remove(contact.Id);
		}
Beispiel #2
0
		public void OnContactRemoved(IntPtr windowHandle, Multitouch.Contracts.IContact contact)
		{
			Window window = GetWindow(windowHandle);
			if (window != null)
			{
				WindowContact winContact;
				if(window.Contacts.TryGetValue(contact.Id, out winContact))
					winContact.Update(contact);

				window.Contacts.Remove(contact.Id);

				FixedHingeJoint joint;
				if (contactJoints.TryGetValue(contact.Id, out joint))
				{
					joint.Lifetime.IsExpired = true;
					contactJoints.Remove(contact.Id);
				}
			}
		}
 public void Frame(Multitouch.Service.Tests.Services.FrameData data)
 {
     parent.frameCounter++;
 }
Beispiel #4
0
		public void OnNewContact(IntPtr windowHandle, Multitouch.Contracts.IContact contact)
		{
			Window window = GetWindow(windowHandle);
			if (window != null)
			{
				window.Contacts.Add(new WindowContact(contact));

				Body body;
				if (windowToBody.TryGetValue(window, out body))
				{
					NativeMethods.POINT point = new NativeMethods.POINT((int)contact.X, (int)contact.Y);

					Vector2D contactPoint = point.ToVector2D();

					if (body.Shape.CanGetIntersection)
					{
						Vector2D temp = body.Matrices.ToBody * contactPoint;
						IntersectionInfo intersectionInfo;
						if (body.Shape.TryGetIntersection(temp, out intersectionInfo))
						{
							FixedHingeJoint joint = new FixedHingeJoint(body, contactPoint, new Lifespan());
							engine.AddJoint(joint);
							contactJoints[contact.Id] = joint;
						}
					}
				}
			}
		}
 private void cancelButton_ContactRemoved(object sender, Multitouch.Framework.WPF.Input.ContactEventArgs e)
 {
     if (CancelButtonClick != null)
     {
         CancelButtonClick(this, EventArgs.Empty);
     }
 }