void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
Beispiel #2
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Explosion")
     {
         gameObject.SetActive(false);
         GameManager.Points(1, points);
         MultiplierSpawner.SpawnMultiplier(transform.position);
     }
 }
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }