Beispiel #1
0
        private void SendMessage()
        {
            //we need to send message out
            string user = "";

            if (string.IsNullOrEmpty(MultiPlayerManager.Instance().lastSender)) //server will broadcast the message to everyone
            {
                user = MultiPlayerManager.IsServer() ? string.Join("", MultiPlayerManager.OnlineTrains.Players.Keys.Select((string k) => $"{k}\r")) + "0END" : "0Server\r0END";
            }

            string msg   = messageText.ToString();
            int    index = msg.IndexOf(':');

            if (index > 0)
            {
                msg = messageText.ToString(index + 1, messageText.Length - index - 1);

                IEnumerable <string> onlinePlayers = messageLabel.Text.Substring(0, index)
                                                     .Split(',')
                                                     .Select((string n) => n.Trim())
                                                     .Where((string nt) => MultiPlayerManager.OnlineTrains.Players.ContainsKey(nt))
                                                     .Select((string nt) => $"{nt}\r");

                string newUser = string.Join("", onlinePlayers);
                if (newUser.Length > 0)
                {
                    user = newUser;
                }
                user += "0END";
            }

            string msgText = new MSGText(MultiPlayerManager.GetUserName(), user, msg).ToString();

            try
            {
                MultiPlayerManager.Notify(msgText);
            }
#pragma warning disable CA1031 // Do not catch general exception types
            catch
#pragma warning restore CA1031 // Do not catch general exception types
            {
            }
            finally
            {
                Visible = false;
                messageText.Clear();
                game.Window.TextInput -= Window_TextInput;
                keyboardInput.ResumeFromOverlayInput();
            }
        }
Beispiel #2
0
        public static void RegisterInputEvents(Viewer viewer)
        {
            if (null == viewer)
            {
                throw new ArgumentNullException(nameof(viewer));
            }

            //In Multiplayer, I maybe the helper, but I can request to be the controller
            // Horn and bell are managed by UpdateHornAndBell in MSTSLocomotive.cs
            viewer.UserCommandController.AddEvent(UserCommand.GameRequestControl, KeyEventType.KeyPressed, MultiPlayerManager.RequestControl);
            viewer.UserCommandController.AddEvent(UserCommand.ControlPantograph1, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "PANTO1", (++panto1) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlPantograph2, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "PANTO2", (++panto2) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlPantograph3, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "PANTO3", (++panto3) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlPantograph4, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "PANTO4", (++panto4) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlWiper, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "WIPER", (++wiper) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlDoorLeft, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "DOORL", (++doorLeft) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlDoorRight, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "DOORR", (++doorRight) % 2).ToString()));
            viewer.UserCommandController.AddEvent(UserCommand.ControlMirror, KeyEventType.KeyPressed, () => MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "MIRRORS", (++mirrors) % 2).ToString()));

            viewer.UserCommandController.AddEvent(UserCommand.ControlHeadlightIncrease, KeyEventType.KeyPressed, () =>
            {
                headlight++;
                if (headlight >= 3)
                {
                    headlight = 2;
                }
                MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "HEADLIGHT", headlight).ToString());
            });

            viewer.UserCommandController.AddEvent(UserCommand.ControlHeadlightDecrease, KeyEventType.KeyPressed, () =>
            {
                headlight--;
                if (headlight < 0)
                {
                    headlight = 0;
                }
                MultiPlayerManager.Notify(new MSGEvent(MultiPlayerManager.GetUserName(), "HEADLIGHT", headlight).ToString());
            });
        }
Beispiel #3
0
 private void SendMultiPlayerSkyChangeNotification()
 {
     MultiPlayerManager.Instance().SetEnvInfo(mstsskyovercastFactor, mstsskyfogDistance);
     MultiPlayerManager.Notify(new MSGWeather(-1, mstsskyovercastFactor, -1, mstsskyfogDistance).ToString());
 }