Beispiel #1
0
 private void Awake()
 {
     floorMask = LayerMask.NameToLayer("Floor");
     _input    = isPlayerOne ? MultInput.One : MultInput.Two;
     _animator = GetComponent <Animator>();
 }
Beispiel #2
0
 private void Awake()
 {
     _input    = isPlayerOne ? MultInput.One : MultInput.Two;
     _animator = GetComponent <Animator>();
 }