public GameNpc(DbNpc pNpc)
 {
     m_dbNpc   = pNpc;
     m_pPacket = new MsgNpcInfo
     {
         Identity = pNpc.Id,
         MapX     = pNpc.Cellx,
         MapY     = pNpc.Celly,
         Kind     = pNpc.Type,
         Sort     = pNpc.Sort,
         Lookface = pNpc.Lookface
     };
 }
Beispiel #2
0
 public static void HandleNpcInfo(Character pUser, MsgNpcInfo pMsg)
 {
     pUser.TemporaryString = string.Format("{0} {1} {2} {3} {4}"
                                           , pMsg.MapX, pMsg.MapY, pMsg.Lookface, pMsg.Identity, pMsg.Kind);
     pUser.GameAction.ProcessAction(pUser.LastUsedItem, pUser, null, null, pUser.TemporaryString);
 }