Beispiel #1
0
 public override int createRoomResponse(MsCreateRoomRsp tRsp)
 {
     Debug.Log("creatRoomResponse: " + JsonUtil.toJson(tRsp));
     Loom.QueueOnMainThread(() =>
     {
         if (GameManager.Instance.createRoomRsp != null)
         {
             GameManager.Instance.createRoomRsp(tRsp);
         }
     });
     return(0);
 }
    private void CreateRoomRsp(MsCreateRoomRsp tRsp)
    {
        GameManager.Instance.RoomOwner = true;
        roomID.text = tRsp.roomID;
        roomPlayer[currentCount].UpdateInfo(GameManager.userID);

        startGame.gameObject.SetActive(true);

        currentCount++;

        GameManager.Instance.AddRoomPlayer(new UserInfo(GameManager.userID, false));
    }