Beispiel #1
0
 public override void Load(XPathNodeIterator iterator, MpeParser parser)
 {
     MpeLog.Debug("MpeLabel.Load()");
     base.Load(iterator, parser);
     this.parser = parser;
     Text        = parser.GetString(iterator, "label", "label");
     tags.Remove("label");
     Alignment = parser.GetAlignment(iterator, "align", Alignment);
     tags.Remove("align");
     if (Alignment == MpeControlAlignment.Right)
     {
         Left = Left - Width;
     }
     TextColor = parser.GetColor(iterator, "textcolor", TextColor);
     tags.Remove("textcolor");
     DisabledColor = parser.GetColor(iterator, "disabledcolor", DisabledColor);
     tags.Remove("disabledcolor");
     Font = parser.GetFont(iterator, "font", Font);
     tags.Remove("font");
     if (Type == MpeControlType.Label || Type == MpeControlType.FadeLabel)
     {
         AutoSize = true;
     }
     Prepare();
     Modified = false;
 }
Beispiel #2
0
 public override void Load(XPathNodeIterator iterator, MpeParser parser)
 {
   MpeLog.Debug("MpeLabel.Load()");
   base.Load(iterator, parser);
   this.parser = parser;
   Text = parser.GetString(iterator, "label", "label");
   tags.Remove("label");
   Alignment = parser.GetAlignment(iterator, "align", Alignment);
   tags.Remove("align");
   if (Alignment == MpeControlAlignment.Right)
   {
     Left = Left - Width;
   }
   TextColor = parser.GetColor(iterator, "textcolor", TextColor);
   tags.Remove("textcolor");
   DisabledColor = parser.GetColor(iterator, "disabledcolor", DisabledColor);
   tags.Remove("disabledcolor");
   Font = parser.GetFont(iterator, "font", Font);
   tags.Remove("font");
   if (Type == MpeControlType.Label || Type == MpeControlType.FadeLabel)
   {
     AutoSize = true;
   }
   Prepare();
   Modified = false;
 }
Beispiel #3
0
 public override void Load(XPathNodeIterator iterator, MpeParser parser)
 {
   MpeLog.Debug("MpeTextArea.Load()");
   base.Load(iterator, parser);
   this.parser = parser;
   Controls.Clear();
   Padding = parser.GetPadding(iterator, "mpe/padding", Padding);
   Spacing = parser.GetInt(iterator, "mpe/spacing", Spacing);
   Left -= Padding.Left;
   Top -= Padding.Top;
   label = (MpeLabel) parser.CreateControl(MpeControlType.Label);
   if (label != null)
   {
     label.Lookup = false;
     label.Embedded = true;
     label.AutoSize = false;
     label.Font = parser.GetFont(iterator, "font", label.Font);
     label.DisabledColor = parser.GetColor(iterator, "disabledcolor", label.DisabledColor);
     label.TextColor = parser.GetColor(iterator, "textcolor", label.TextColor);
     label.Text = parser.GetString(iterator, "text", label.Text);
     Controls.Add(label);
   }
   spinButton = (MpeSpinButton) parser.CreateControl(MpeControlType.SpinButton);
   if (spinButton != null)
   {
     spinButton.Embedded = true;
     spinButton.Color = parser.GetColor(iterator, "SpinColor", spinButton.Color);
     int w = parser.GetInt(iterator, "SpinWidth", spinButton.TextureSize.Width);
     int h = parser.GetInt(iterator, "SpinHeight", spinButton.TextureSize.Height);
     spinButton.TextureSize = new Size(w, h);
     spinButton.TextureUp = parser.GetImageFile(iterator, "textureUp", spinButton.TextureUp);
     spinButton.TextureUpFocus = parser.GetImageFile(iterator, "textureUpFocus", spinButton.TextureUpFocus);
     spinButton.TextureDown = parser.GetImageFile(iterator, "textureDown", spinButton.TextureDown);
     spinButton.TextureDownFocus = parser.GetImageFile(iterator, "textureDownFocus", spinButton.TextureDownFocus);
     SpinAlign = parser.GetAlignment(iterator, "SpinAlign", SpinAlign);
     Controls.Add(spinButton);
   }
   Width += Padding.Width;
   Height += Padding.Height + Spacing + spinButton.Height;
   // Remove known tags
   tags.Remove("align");
   tags.Remove("font");
   tags.Remove("textcolor");
   tags.Remove("disabledcolor");
   tags.Remove("text");
   tags.Remove("textureDown");
   tags.Remove("textureDownFocus");
   tags.Remove("textureUp");
   tags.Remove("textureUpFocus");
   tags.Remove("spinAlign");
   tags.Remove("spinColor");
   tags.Remove("spinWidth");
   tags.Remove("spinHeight");
   tags.Remove("spinPosX");
   tags.Remove("spinPosY");
   tags.Remove("SpinAlign");
   tags.Remove("SpinColor");
   tags.Remove("SpinWidth");
   tags.Remove("SpinHeight");
   tags.Remove("SpinPosX");
   tags.Remove("SpinPosY");
   Modified = false;
 }
 public override void Load(XPathNodeIterator iterator, MpeParser parser)
 {
     MpeLog.Debug("MpeTextArea.Load()");
     base.Load(iterator, parser);
     this.parser = parser;
     Controls.Clear();
     Padding = parser.GetPadding(iterator, "mpe/padding", Padding);
     Spacing = parser.GetInt(iterator, "mpe/spacing", Spacing);
     Left   -= Padding.Left;
     Top    -= Padding.Top;
     label   = (MpeLabel)parser.CreateControl(MpeControlType.Label);
     if (label != null)
     {
         label.Lookup        = false;
         label.Embedded      = true;
         label.AutoSize      = false;
         label.Font          = parser.GetFont(iterator, "font", label.Font);
         label.DisabledColor = parser.GetColor(iterator, "disabledcolor", label.DisabledColor);
         label.TextColor     = parser.GetColor(iterator, "textcolor", label.TextColor);
         label.Text          = parser.GetString(iterator, "text", label.Text);
         Controls.Add(label);
     }
     spinButton = (MpeSpinButton)parser.CreateControl(MpeControlType.SpinButton);
     if (spinButton != null)
     {
         spinButton.Embedded = true;
         spinButton.Color    = parser.GetColor(iterator, "SpinColor", spinButton.Color);
         int w = parser.GetInt(iterator, "SpinWidth", spinButton.TextureSize.Width);
         int h = parser.GetInt(iterator, "SpinHeight", spinButton.TextureSize.Height);
         spinButton.TextureSize      = new Size(w, h);
         spinButton.TextureUp        = parser.GetImageFile(iterator, "textureUp", spinButton.TextureUp);
         spinButton.TextureUpFocus   = parser.GetImageFile(iterator, "textureUpFocus", spinButton.TextureUpFocus);
         spinButton.TextureDown      = parser.GetImageFile(iterator, "textureDown", spinButton.TextureDown);
         spinButton.TextureDownFocus = parser.GetImageFile(iterator, "textureDownFocus", spinButton.TextureDownFocus);
         SpinAlign = parser.GetAlignment(iterator, "SpinAlign", SpinAlign);
         Controls.Add(spinButton);
     }
     Width  += Padding.Width;
     Height += Padding.Height + Spacing + spinButton.Height;
     // Remove known tags
     tags.Remove("align");
     tags.Remove("font");
     tags.Remove("textcolor");
     tags.Remove("disabledcolor");
     tags.Remove("text");
     tags.Remove("textureDown");
     tags.Remove("textureDownFocus");
     tags.Remove("textureUp");
     tags.Remove("textureUpFocus");
     tags.Remove("spinAlign");
     tags.Remove("spinColor");
     tags.Remove("spinWidth");
     tags.Remove("spinHeight");
     tags.Remove("spinPosX");
     tags.Remove("spinPosY");
     tags.Remove("SpinAlign");
     tags.Remove("SpinColor");
     tags.Remove("SpinWidth");
     tags.Remove("SpinHeight");
     tags.Remove("SpinPosX");
     tags.Remove("SpinPosY");
     Modified = false;
 }
Beispiel #5
0
 public virtual void Load(XPathNodeIterator iterator, MpeParser parser)
 {
   MpeLog.Debug("MpeControl.Load()");
   this.parser = parser;
   if (iterator != null)
   {
     // First load tags
     XPathNodeIterator i = iterator.Current.SelectChildren("", "");
     while (i.MoveNext())
     {
       if (i.Current.Name != null && i.Current.Value != null)
       {
         XPathNodeIterator ci = i.Current.SelectChildren("", "");
         if (ci.Count == 0)
         {
           if (i.Current.Name == "animation")
           {
             int pos = -1;
             switch (i.Current.Value)
             {
               case "WindowOpen":
                 pos = 0;
                 break;
               case "WindowClose":
                 pos = 1;
                 break;
               case "Hidden":
                 pos = 2;
                 break;
               case "Focus":
                 pos = 3;
                 break;
               case "Unfocus":
                 pos = 4;
                 break;
               case "VisibleChange":
                 pos = 5;
                 break;
             }
             if (pos >= 0)
             {
               Animation.Animation[pos].Enabled = true;
               string efect = i.Current.GetAttribute("effect", String.Empty);
               switch (efect)
               {
                 case "fade":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.fade;
                   break;
                 case "slide":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.slide;
                   break;
                 case "rotate":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.rotate;
                   break;
                 case "rotatex":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.rotatex;
                   break;
                 case "rotatey":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.rotatey;
                   break;
                 case "zoom":
                   Animation.Animation[pos].Efect = MpeAnimationEfect.zoom;
                   break;
               }
               int parami = 0;
               bool paramb = false;
               int.TryParse(i.Current.GetAttribute("time",String.Empty ),out parami);
               Animation.Animation[pos].Time = parami;
               parami = 0;
               int.TryParse(i.Current.GetAttribute("delay", String.Empty), out parami);
               Animation.Animation[pos].Delay = parami;
               Animation.Animation[pos].Start = i.Current.GetAttribute("start", String.Empty);
               Animation.Animation[pos].End = i.Current.GetAttribute("end", String.Empty);
               parami = 0;
               int.TryParse(i.Current.GetAttribute("acceleration", String.Empty), out parami);
               Animation.Animation[pos].Acceleration = parami;
               string center = i.Current.GetAttribute("center", String.Empty);
               if (center.Contains(","))
               {
                 int.TryParse(center.Substring(0, center.IndexOf(',')), out parami);
                 int paramy = 0;
                 int.TryParse(center.Substring(center.IndexOf(',')+1), out paramy);
                 Animation.Animation[pos].Center = new Point(parami, paramy);
               }
               Animation.Animation[pos].Condition = i.Current.GetAttribute("condition", String.Empty);
               bool.TryParse(i.Current.GetAttribute("reversible", String.Empty), out paramb);
               Animation.Animation[pos].Reversible = paramb;
               paramb = false;
               bool.TryParse(i.Current.GetAttribute("pulse", String.Empty), out paramb);
               Animation.Animation[pos].Pulse = paramb;
               switch (i.Current.GetAttribute("tween", String.Empty))
               {
                 case "elastic":
                   Animation.Animation[pos].Tween = MpeAnimationTween.elastic;
                   break;
                 case "bounce":
                   Animation.Animation[pos].Tween = MpeAnimationTween.bounce;
                   break;
                 case "circle":
                   Animation.Animation[pos].Tween = MpeAnimationTween.circle;
                   break;
                 case "back":
                   Animation.Animation[pos].Tween = MpeAnimationTween.back;
                   break;
                 case "sine":
                   Animation.Animation[pos].Tween = MpeAnimationTween.sine;
                   break;
                 case "cubic":
                   Animation.Animation[pos].Tween = MpeAnimationTween.cubic;
                   break;
                 case "quadratic":
                   Animation.Animation[pos].Tween = MpeAnimationTween.quadratic;
                   break;
                 case "linear":
                   Animation.Animation[pos].Tween = MpeAnimationTween.linear;
                   break;
               }
               switch (i.Current.GetAttribute("easing", String.Empty))
               {
                 case "out":
                   Animation.Animation[pos].Easing = MpeAnimationEasing.Out;
                   break;
                 case "in":
                   Animation.Animation[pos].Easing = MpeAnimationEasing.In;
                   break;
                 case "inout":
                   Animation.Animation[pos].Easing = MpeAnimationEasing.inout;
                   break;
               }
             }
           }
           else
           {
             tags.Add(i.Current.Name, i.Current.Value, false);
           }
         }
       }
     }
     tags.Remove("type");
     Id = parser.GetInt(iterator, "id", Id);
     tags.Remove("id");
     Description = parser.GetString(iterator, "description", Description);
     tags.Remove("description");
     // The position must be converted from absolute to relative
     int x = parser.GetInt(iterator, "posX", Left);
     int y = parser.GetInt(iterator, "posY", Top);
     MpeContainer c = MpeParent;
     while (c != null && c.Type != MpeControlType.Screen)
     {
       x -= c.Left;
       y -= c.Top;
       c = c.MpeParent;
     }
     Left = x;
     Top = y;
     tags.Remove("posX");
     tags.Remove("posY");
     // Load the rest of the properties
     Width = parser.GetInt(iterator, "width", Width);
     tags.Remove("width");
     Height = parser.GetInt(iterator, "height", Height);
     tags.Remove("height");
     Padding = parser.GetPadding(iterator, "padding", Padding);
     Visible = parser.GetString(iterator, "visible", Visible);
     tags.Remove("visible");
     DiffuseColor = parser.GetColor(iterator, "colordiffuse", DiffuseColor);
     tags.Remove("colordiffuse");
     DimColor = parser.GetColor(iterator, "dimColor", DimColor);
     tags.Remove("dimColor");
     OnLeft = parser.GetInt(iterator, "onleft", OnLeft);
     tags.Remove("onleft");
     OnRight = parser.GetInt(iterator, "onright", OnRight);
     tags.Remove("onright");
     OnUp = parser.GetInt(iterator, "onup", OnUp);
     tags.Remove("onup");
     OnDown = parser.GetInt(iterator, "ondown", OnDown);
     tags.Remove("ondown");
   }
   if (reference)
   {
     Id = 1;
   }
 }
Beispiel #6
0
        public virtual void Load(XPathNodeIterator iterator, MpeParser parser)
        {
            MpeLog.Debug("MpeControl.Load()");
            this.parser = parser;
            if (iterator != null)
            {
                // First load tags
                XPathNodeIterator i = iterator.Current.SelectChildren("", "");
                while (i.MoveNext())
                {
                    if (i.Current.Name != null && i.Current.Value != null)
                    {
                        XPathNodeIterator ci = i.Current.SelectChildren("", "");
                        if (ci.Count == 0)
                        {
                            if (i.Current.Name == "animation")
                            {
                                int pos = -1;
                                switch (i.Current.Value)
                                {
                                case "WindowOpen":
                                    pos = 0;
                                    break;

                                case "WindowClose":
                                    pos = 1;
                                    break;

                                case "Hidden":
                                    pos = 2;
                                    break;

                                case "Focus":
                                    pos = 3;
                                    break;

                                case "Unfocus":
                                    pos = 4;
                                    break;

                                case "VisibleChange":
                                    pos = 5;
                                    break;
                                }
                                if (pos >= 0)
                                {
                                    Animation.Animation[pos].Enabled = true;
                                    string efect = i.Current.GetAttribute("effect", String.Empty);
                                    switch (efect)
                                    {
                                    case "fade":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.fade;
                                        break;

                                    case "slide":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.slide;
                                        break;

                                    case "rotate":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.rotate;
                                        break;

                                    case "rotatex":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.rotatex;
                                        break;

                                    case "rotatey":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.rotatey;
                                        break;

                                    case "zoom":
                                        Animation.Animation[pos].Efect = MpeAnimationEfect.zoom;
                                        break;
                                    }
                                    int  parami = 0;
                                    bool paramb = false;
                                    int.TryParse(i.Current.GetAttribute("time", String.Empty), out parami);
                                    Animation.Animation[pos].Time = parami;
                                    parami = 0;
                                    int.TryParse(i.Current.GetAttribute("delay", String.Empty), out parami);
                                    Animation.Animation[pos].Delay = parami;
                                    Animation.Animation[pos].Start = i.Current.GetAttribute("start", String.Empty);
                                    Animation.Animation[pos].End   = i.Current.GetAttribute("end", String.Empty);
                                    parami = 0;
                                    int.TryParse(i.Current.GetAttribute("acceleration", String.Empty), out parami);
                                    Animation.Animation[pos].Acceleration = parami;
                                    string center = i.Current.GetAttribute("center", String.Empty);
                                    if (center.Contains(","))
                                    {
                                        int.TryParse(center.Substring(0, center.IndexOf(',')), out parami);
                                        int paramy = 0;
                                        int.TryParse(center.Substring(center.IndexOf(',') + 1), out paramy);
                                        Animation.Animation[pos].Center = new Point(parami, paramy);
                                    }
                                    Animation.Animation[pos].Condition = i.Current.GetAttribute("condition", String.Empty);
                                    bool.TryParse(i.Current.GetAttribute("reversible", String.Empty), out paramb);
                                    Animation.Animation[pos].Reversible = paramb;
                                    paramb = false;
                                    bool.TryParse(i.Current.GetAttribute("pulse", String.Empty), out paramb);
                                    Animation.Animation[pos].Pulse = paramb;
                                    switch (i.Current.GetAttribute("tween", String.Empty))
                                    {
                                    case "elastic":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.elastic;
                                        break;

                                    case "bounce":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.bounce;
                                        break;

                                    case "circle":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.circle;
                                        break;

                                    case "back":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.back;
                                        break;

                                    case "sine":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.sine;
                                        break;

                                    case "cubic":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.cubic;
                                        break;

                                    case "quadratic":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.quadratic;
                                        break;

                                    case "linear":
                                        Animation.Animation[pos].Tween = MpeAnimationTween.linear;
                                        break;
                                    }
                                    switch (i.Current.GetAttribute("easing", String.Empty))
                                    {
                                    case "out":
                                        Animation.Animation[pos].Easing = MpeAnimationEasing.Out;
                                        break;

                                    case "in":
                                        Animation.Animation[pos].Easing = MpeAnimationEasing.In;
                                        break;

                                    case "inout":
                                        Animation.Animation[pos].Easing = MpeAnimationEasing.inout;
                                        break;
                                    }
                                }
                            }
                            else
                            {
                                tags.Add(i.Current.Name, i.Current.Value, false);
                            }
                        }
                    }
                }
                tags.Remove("type");
                Id = parser.GetInt(iterator, "id", Id);
                tags.Remove("id");
                Description = parser.GetString(iterator, "description", Description);
                tags.Remove("description");
                // The position must be converted from absolute to relative
                int          x = parser.GetInt(iterator, "posX", Left);
                int          y = parser.GetInt(iterator, "posY", Top);
                MpeContainer c = MpeParent;
                while (c != null && c.Type != MpeControlType.Screen)
                {
                    x -= c.Left;
                    y -= c.Top;
                    c  = c.MpeParent;
                }
                Left = x;
                Top  = y;
                tags.Remove("posX");
                tags.Remove("posY");
                // Load the rest of the properties
                Width = parser.GetInt(iterator, "width", Width);
                tags.Remove("width");
                Height = parser.GetInt(iterator, "height", Height);
                tags.Remove("height");
                Padding = parser.GetPadding(iterator, "padding", Padding);
                Visible = parser.GetString(iterator, "visible", Visible);
                tags.Remove("visible");
                DiffuseColor = parser.GetColor(iterator, "colordiffuse", DiffuseColor);
                tags.Remove("colordiffuse");
                DimColor = parser.GetColor(iterator, "dimColor", DimColor);
                tags.Remove("dimColor");
                OnLeft = parser.GetInt(iterator, "onleft", OnLeft);
                tags.Remove("onleft");
                OnRight = parser.GetInt(iterator, "onright", OnRight);
                tags.Remove("onright");
                OnUp = parser.GetInt(iterator, "onup", OnUp);
                tags.Remove("onup");
                OnDown = parser.GetInt(iterator, "ondown", OnDown);
                tags.Remove("ondown");
            }
            if (reference)
            {
                Id = 1;
            }
        }