Beispiel #1
0
 public static Offset <Movie> CreateMovie(FlatBufferBuilder builder,
                                          Character main_character_type      = Character.NONE,
                                          int main_characterOffset           = 0,
                                          VectorOffset characters_typeOffset = default(VectorOffset),
                                          VectorOffset charactersOffset      = default(VectorOffset))
 {
     builder.StartTable(4);
     Movie.AddCharacters(builder, charactersOffset);
     Movie.AddCharactersType(builder, characters_typeOffset);
     Movie.AddMainCharacter(builder, main_characterOffset);
     Movie.AddMainCharacterType(builder, main_character_type);
     return(Movie.EndMovie(builder));
 }