public void MovementLogEmptyTest()
        {
            var movementLog = new MovementLog(2);

            var localServer = EnvironmentGlobal.CreateGameServer("MovementLogTests");

            movementLog.Update(localServer.RefreshGameSession());

            Assert.IsTrue(movementLog.GetHistoryForCelestialObject(100).Count == 0);
        }
Beispiel #2
0
        public static void DrawSpaceShipMovement(Graphics graphics, GameSession gameSession,
                                                 SortedDictionary <int, GranularObjectInformation> turnMapInformation, int turnStep,
                                                 MovementLog history,
                                                 ScreenParameters screenParameters)
        {
            foreach (var celestialObject in gameSession.SpaceMap.CelestialObjects.Where(o => screenParameters.PointInVisibleScreen(o.PositionX, o.PositionY)))
            {
                var historyMovement = history.GetHistoryForCelestialObject(celestialObject.Id);

                var granularTurnPositions = turnMapInformation.Values.Where(o => o.Id == celestialObject.Id);

                DrawTrajectory(graphics, celestialObject, historyMovement, turnMapInformation, turnStep, Color.FromArgb(200, 200, 44), screenParameters);
            }
        }
        public void UpdateTest()
        {
            var movementLog = new MovementLog(4);

            var localServer = EnvironmentGlobal.CreateGameServer("MovementLogTests");

            movementLog.Update(localServer.RefreshGameSession());

            Assert.IsTrue(movementLog.GetHistoryForCelestialObject(5005).Count == 2);

            Assert.AreEqual(movementLog.GetHistoryForCelestialObject(5005)[0].Coordinates, new PointF(8000, 10000));

            Assert.AreEqual(movementLog.GetHistoryForCelestialObject(5005)[1].Coordinates, new PointF(10000, 10000));

            localServer.TurnCalculation();

            movementLog.Update(localServer.RefreshGameSession());

            Assert.IsTrue(movementLog.GetHistoryForCelestialObject(5005).Count == 3);

            Assert.AreEqual(movementLog.GetHistoryForCelestialObject(5005)[0].Coordinates, new PointF(8000, 10000));

            Assert.AreEqual(movementLog.GetHistoryForCelestialObject(5005)[1].Coordinates, new PointF(10000, 10000));

            Assert.AreEqual(movementLog.GetHistoryForCelestialObject(5005)[2].Coordinates, new PointF(10005, 10000));

            localServer.TurnCalculation();

            movementLog.Update(localServer.RefreshGameSession());

            Assert.IsTrue(movementLog.GetHistoryForCelestialObject(5005).Count == 4);

            localServer.TurnCalculation();

            movementLog.Update(localServer.RefreshGameSession());

            Assert.IsTrue(movementLog.GetHistoryForCelestialObject(5005).Count == 4);

            //Assert.IsTrue(MovementLog.);
        }