Beispiel #1
0
 public void setAnimation(Movement.PlayerState newState, float animationSpeed)
 {
     m_actualState    = newState;
     m_step           = 0;
     m_stepStatus     = 0;
     m_animationSpeed = animationSpeed;
 }
Beispiel #2
0
 public void setAnimation(Movement.PlayerState newState, float animationSpeed)
 {
     m_actualState = newState;
     m_step = 0;
     m_stepStatus = 0;
     m_animationSpeed = animationSpeed;
 }