Beispiel #1
0
 private static List <string> PrintMoves(MoveLink link, List <string> combos)
 {
     foreach (LinkCondition c in link.conditions)
     {
         if (c.conditionType == ConditionType.weaponCondition)
         {
             string s = combos[combos.Count];
             if (c.weapon == "HandWraps")
             {
                 s += "P";
             }
             else if (c.weapon == "Sword")
             {
                 s += "S";
             }
             s += ",";
             break;
         }
     }
     if (link.move.links.Count > 0)
     {
         combos = PrintMoves(link.move.links[0], combos);
     }
     if (link.move.links.Count > 1)
     {
         for (int i = 1; i < link.move.links.Count; i++)
         {
             combos = PrintMoves(link.move.links[i], combos);
         }
     }
     return(combos);
 }
Beispiel #2
0
    public static List <string> PrintMoves(MoveLink link)
    {
        List <string> combos = new List <string>();

        combos.Add("");
        return(PrintMoves(link, combos));
    }
Beispiel #3
0
 public void ExecuteConditions(MoveLink link)
 {
     foreach (LinkCondition condition in link.conditions)
     {
         ExecuteCondition(condition);
     }
 }
Beispiel #4
0
 public bool CheckLink(MoveLink link)
 {
     foreach (LinkCondition lk in link.conditions)
     {
         if (!CheckCondition(lk))
         {
             return(false);
         }
     }
     return(true);
 }
Beispiel #5
0
    public void CheckMoves(List <MoveLink> moveLinks)
    {
        List <MoveLink> links = new List <MoveLink>();

        links.AddRange(moveLinks);
        if (currentMove != null)
        {
            foreach (MoveLink l in currentMove.links)
            {
                if ((l.minTime <= moveTime) && (l.maxTime >= moveTime))
                {
                    links.Add(l);
                }
            }
        }
        int nextMoveIndex = -1;
        int priority      = -100;

        for (int i = 0; i < links.Count; i++)
        {
            MoveLink currentLink = links[i];
            if (currentLink.priority >= priority)
            {
                bool meetsConditions = false;
                for (int j = 0; j < currentLink.conditions.Count; j++)
                {
                    LinkCondition condition = currentLink.conditions[j];
                    meetsConditions = CheckCondition(condition);
                    if (!meetsConditions)
                    {
                        break;
                    }
                }
                if (meetsConditions)
                {
                    nextMoveIndex = i;
                    priority      = currentLink.priority;
                }
            }
        }
        if (nextMoveIndex != -1)
        {
            foreach (LinkCondition l in links[nextMoveIndex].conditions)
            {
                ExecuteCondition(l);
            }
            StartMove(links[nextMoveIndex].move);
        }
    }
Beispiel #6
0
    public bool CheckMove(MoveLink link)
    {
        bool meetsConditions = false;

        for (int j = 0; j < link.conditions.Count; j++)
        {
            LinkCondition condition = link.conditions[j];
            meetsConditions = CheckCondition(condition);
            if (!meetsConditions)
            {
                break;
            }
        }
        return(meetsConditions);
    }