Beispiel #1
0
    private void Update()
    {
        if (startLevelPos < cameraPos.position.x && GameParameters.level < 10 && GameParameters.alive)
        {
            // Cambiar nivel
            GameParameters.level++;

            cameraC.UpdateLevelParameters();
            platformC1.UpdateLevelParameters();
            platformC2.UpdateLevelParameters();
            characterC.UpdateLevelParameters();

            levelTitleText.text = "Nivel  " + GameParameters.level.ToString().PadLeft(1, '0');
            GameObject.Find("LevelText").GetComponent <Text>().text = "Dificultad " + GameParameters.level.ToString().PadLeft(1, '0');
            startLevelAnim.Play("PresentacionNivel");

            startLevelPos += changelevelFactor * (1.0f + GameParameters.level / 9.0f);
            Debug.Log(cameraPos.position.x + " proximo: " + startLevelPos);

            GetComponent <Scores>().level = GameParameters.level;
        }
    }