Beispiel #1
0
    void Start()
    {
        Sound     = GetComponent <AudioSource>();
        GazeMover = GetComponent <MoveByGaze>();

        InputManager.Instance.PushFallbackInputHandler(gameObject);
    }
Beispiel #2
0
    // Desactive tous les composant du moveByGaze
    public void DeactivateElements(GameObject go)
    {
        if (once)
        {
            moveByGaze     = go.GetComponent <MoveByGaze>();
            spatialMapping = go.GetComponent <SpatialMappingCollisionDetector>();
            placeByTap     = go.GetComponent <PlaceByTap>();
            rigidbody      = go.GetComponent <Rigidbody>();

            moveByGaze.enabled         = false;
            spatialMapping.enabled     = false;
            placeByTap.enabled         = false;
            rigidbody.detectCollisions = false;
            once = false;
        }
    }