Beispiel #1
0
 private void drawMove(Pen p, DataGridViewCellPaintingEventArgs e, Move.DIRECTION direction)
 {
     if (p.Color == Color.Blue)
     {
         Move m = new Move(e.RowIndex, e.ColumnIndex, direction);
         //game.getPlayer1().makeMove(m);
         game.getGameState().addMove(m, p.Color);
         richTextBox1.Text += game.map(m) + "\n";
     }
     else
     {
         Move m = new Move(e.RowIndex, e.ColumnIndex, direction);
         game.getGameState().addMove(m, p.Color);
         //game.getPlayer2().makeMove(m);
         richTextBox1.Text += game.map(m) + "\n";
     }
 }
Beispiel #2
0
        public Board GenerateBoardByExecutingMove(Move M)
        {
            int row  = M.tileRow;
            int cell = M.tileCell;

            Move.DIRECTION direction = M.Direction;

            int targetRow  = 0;
            int targetCell = 0;

            switch (direction)
            {
            case Move.DIRECTION.UP:
                targetRow  = row - 1;
                targetCell = cell;
                break;

            case Move.DIRECTION.DOWN:
                targetRow  = row + 1;
                targetCell = cell;
                break;

            case Move.DIRECTION.LEFT:
                targetRow  = row;
                targetCell = cell - 1;
                break;

            case Move.DIRECTION.RIGHT:
                targetRow  = row;
                targetCell = cell + 1;
                break;
            }

            int targetValue = tiles[targetRow, targetCell];
            int sourceValue = tiles[row, cell];


            Board B = new Board(this.tiles.Clone() as int[, ]);

            // swap
            B.tiles.SetValue(sourceValue, new int[] { targetRow, targetCell });
            B.tiles.SetValue(targetValue, new int[] { row, cell });

            return(B);
        }