Beispiel #1
0
 public void Use(MovableObject movableObject)
 {
     movableObject.GetLevel().Player.Hit(300);
         _needToStopFlashing = false;
         _flashTimer.Elapsed += new ElapsedEventHandler(StopFlashing);
         _flashTimer.Interval = 1000;
         _flashTimer.Start();
         _screenSize = movableObject.ScreenBound;
 }