Beispiel #1
0
 private void Update()
 {
     if (BUFF.AutoFade == true && BUFF.Timer <= 0)
     {
         BM.removeBuff(BUFF);
         MI.hideUI();
         Destroy(gameObject);
     }
 }
Beispiel #2
0
 private void OnMouseExit()
 {
     if (Ready == true)
     {
         MI.hideUI();
         Ready = false;
     }
     MouseIn = false;
     Timer   = 0;
 }
 public void OnMouseExit()
 {
     print("exit");
     if (Ready == true)
     {
         MI.hideUI();
         Ready = false;
     }
 }