Beispiel #1
0
        public void ThrowBomb()
        {
            if (_isCapturing)
            {
                _isUsingBomb = !_isUsingBomb;

                if (_isUsingBomb)
                {
                    _mouse.EnterRangedMode(bombChucker);
                }
                else
                {
                    _mouse.EnterDefaultMode(mainWeapon as MeleeWeapon);
                }
            }
        }