Beispiel #1
0
        /// <summary>Subscribes the detector to all input devices</summary>
        private void subscribeAllEvents()
        {
            // Subscribe to all chat pads
            for (PlayerIndex index = PlayerIndex.One; index <= PlayerIndex.Four; ++index)
            {
                var reporter = new KeyReporter(this.detectedDelegate, (ExtendedPlayerIndex)index);
                var method   = new KeyDelegate(reporter.KeyPressed);
                this.inputService.GetKeyboard(index).KeyPressed += method;
                this.subscribedKeyReporters.Push(method);
            }

            // Subscribe to the main PC keyboard
            {
                var reporter = new KeyReporter(this.detectedDelegate, null);
                var method   = new KeyDelegate(reporter.KeyPressed);
                this.inputService.GetKeyboard().KeyPressed += method;
                this.subscribedKeyReporters.Push(method);
            }

            // Subscribe to the main PC mouse
            {
                var reporter = new MouseButtonReporter(this.detectedDelegate, null);
                var method   = new MouseButtonDelegate(reporter.MouseButtonPressed);
                this.inputService.GetMouse().MouseButtonPressed += method;
                this.subscribedMouseReporters.Push(method);
            }

            // Subscribe to all game pads
            for (
                ExtendedPlayerIndex index = ExtendedPlayerIndex.One;
                index <= ExtendedPlayerIndex.Eight;
                ++index
                )
            {
                var reporter = new GamePadButtonReporter(this.detectedDelegate, index);
                var method   = new GamePadButtonDelegate(reporter.ButtonPressed);
                this.inputService.GetGamePad(index).ButtonPressed += method;
                this.subscribedGamePadReporters.Push(method);
            }
        }
    /// <summary>Subscribes the detector to all input devices</summary>
    private void subscribeAllEvents() {

      // Subscribe to all chat pads
      for (PlayerIndex index = PlayerIndex.One; index <= PlayerIndex.Four; ++index) {
        var reporter = new KeyReporter(this.detectedDelegate, (ExtendedPlayerIndex)index);
        var method = new KeyDelegate(reporter.KeyPressed);
        this.inputService.GetKeyboard(index).KeyPressed += method;
        this.subscribedKeyReporters.Push(method);
      }

      // Subscribe to the main PC keyboard
      {
        var reporter = new KeyReporter(this.detectedDelegate, null);
        var method = new KeyDelegate(reporter.KeyPressed);
        this.inputService.GetKeyboard().KeyPressed += method;
        this.subscribedKeyReporters.Push(method);
      }

      // Subscribe to the main PC mouse
      {
        var reporter = new MouseButtonReporter(this.detectedDelegate, null);
        var method = new MouseButtonDelegate(reporter.MouseButtonPressed);
        this.inputService.GetMouse().MouseButtonPressed += method;
        this.subscribedMouseReporters.Push(method);
      }

      // Subscribe to all game pads
      for (
        ExtendedPlayerIndex index = ExtendedPlayerIndex.One;
        index <= ExtendedPlayerIndex.Eight;
        ++index
      ) {
        var reporter = new GamePadButtonReporter(this.detectedDelegate, index);
        var method = new GamePadButtonDelegate(reporter.ButtonPressed);
        this.inputService.GetGamePad(index).ButtonPressed += method;
        this.subscribedGamePadReporters.Push(method);
      }

    }