Beispiel #1
0
        public override void OnTargeted(Mooege.Core.GS.Player.Player player, TargetMessage message)
        {
            World world = this.World.Game.GetWorld(this.Destination.WorldSNO);
            if (world == null)
            {
                Logger.Warn("Portal's destination world does not exist (WorldSNO = {0})", this.Destination.WorldSNO);
                return;
            }

            Actor startingPoint = world.GetActorByTag(this.Destination.StartingPointActorTag);

            if (startingPoint != null)
                player.TransferTo(world, startingPoint.Position);
            else
                Logger.Warn("Portal's tagged starting point does not exist (Tag = {0})", this.Destination.StartingPointActorTag);
        }
Beispiel #2
0
 public override void OnTargeted(Mooege.Core.GS.Player.Player player, TargetMessage message)
 {
     World world = this.World.Game.GetWorld(this.Destination.WorldSNO);
     if (world != null)
         player.TransferTo(world, this.TargetPos);
     else
         Logger.Warn("Portal's destination world does not exist (WorldSNO = {0})", this.Destination.WorldSNO);
 }