protected override void RunInt()
        {
            Slate          slate          = QuestGen.slate;
            MonumentMarker monumentMarker = (MonumentMarker)ThingMaker.MakeThing(ThingDefOf.MonumentMarker);

            monumentMarker.sketch = sketch.GetValue(slate);
            slate.Set(storeAs.GetValue(slate), monumentMarker);
        }
Beispiel #2
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        protected override void RunInt()
        {
            Slate          slate = QuestGen.slate;
            MonumentMarker value = monumentMarker.GetValue(slate);

            for (int i = 0; i < value.sketch.Things.Count; i++)
            {
                ThingDef def   = value.sketch.Things[i].def;
                ThingDef stuff = value.sketch.Things[i].stuff;
                if (def.category == ThingCategory.Building && !def.BuildableByPlayer)
                {
                    MinifiedThing obj = ThingMaker.MakeThing(def, stuff).MakeMinified();
                    QuestGenUtility.AddToOrMakeList(QuestGen.slate, addToList.GetValue(slate), obj);
                }
            }
        }
        public static void VampExceptionsForMonumentMarkers(MonumentMarker __instance, ref Thing __result)
        {
            if (__result?.def?.defName == "ROMV_SarcophagusBed")
            {
                //Log.ErrorOnce("VampExceptionTriggered", 828676);
                if (!__instance.Spawned)
                {
                    __result = null;
                    return;
                }
                List <SketchTerrain> terrain = __instance.sketch.Terrain;
                for (int i = 0; i < terrain.Count; i++)
                {
                    var tmpAllowedBuildings = (List <ThingDef>)AccessTools.Field(typeof(MonumentMarker), "tmpAllowedBuildings").GetValue(__instance);
                    tmpAllowedBuildings.Clear();
                    SketchThing        sketchThing;
                    List <SketchThing> list;
                    __instance.sketch.ThingsAt(terrain[i].pos, out sketchThing, out list);

                    //Add sarcophagus sleep spot
                    tmpAllowedBuildings.Add(__result.def);

                    if (sketchThing != null)
                    {
                        tmpAllowedBuildings.Add(sketchThing.def);
                    }
                    if (list != null)
                    {
                        for (int j = 0; j < list.Count; j++)
                        {
                            tmpAllowedBuildings.Add(list[j].def);
                        }
                    }
                    List <Thing> thingList = (terrain[i].pos + __instance.Position).GetThingList(__instance.Map);
                    for (int k = 0; k < thingList.Count; k++)
                    {
                        if (thingList[k].def.IsBuildingArtificial && !thingList[k].def.IsBlueprint && !thingList[k].def.IsFrame && !tmpAllowedBuildings.Contains(thingList[k].def))
                        {
                            __result = thingList[k];
                            return;
                        }
                    }
                }
                __result = null;
                return;
            }
        }
Beispiel #4
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        private void DoWork(Slate slate)
        {
            MonumentMarker value = monumentMarker.GetValue(slate);

            if (value == null)
            {
                if (!storeMarketValueAs.GetValue(slate).NullOrEmpty())
                {
                    slate.Set(storeMarketValueAs.GetValue(slate), 0f);
                }
                return;
            }
            Dictionary <ThingDef, int> dictionary             = new Dictionary <ThingDef, int>();
            List <Pair <List <StuffCategoryDef>, int> > list2 = new List <Pair <List <StuffCategoryDef>, int> >();
            List <List <Pair <ThingDef, int> > >        list3 = new List <List <Pair <ThingDef, int> > >();
            SketchTerrain sketchTerrain;
            int           num = value.sketch.Entities.Where((SketchEntity x) => (sketchTerrain = (x as SketchTerrain)) != null && sketchTerrain.treatSimilarAsSame).Count();

            foreach (SketchEntity entity in value.sketch.Entities)
            {
                SketchBuildable sketchBuildable = entity as SketchBuildable;
                if (sketchBuildable != null)
                {
                    SketchTerrain st;
                    if (sketchBuildable.Buildable.MadeFromStuff && sketchBuildable.Stuff == null)
                    {
                        int num2 = FindStuffsIndexFor(sketchBuildable.Buildable, list2);
                        if (num2 < 0)
                        {
                            list2.Add(new Pair <List <StuffCategoryDef>, int>(sketchBuildable.Buildable.stuffCategories, sketchBuildable.Buildable.costStuffCount));
                        }
                        else
                        {
                            list2[num2] = new Pair <List <StuffCategoryDef>, int>(list2[num2].First, list2[num2].Second + sketchBuildable.Buildable.costStuffCount);
                        }
                        if (sketchBuildable.Buildable.costList != null)
                        {
                            for (int i = 0; i < sketchBuildable.Buildable.costList.Count; i++)
                            {
                                ThingDefCountClass thingDefCountClass = sketchBuildable.Buildable.costList[i];
                                if (!dictionary.TryGetValue(thingDefCountClass.thingDef, out int value2))
                                {
                                    value2 = 0;
                                }
                                dictionary[thingDefCountClass.thingDef] = value2 + thingDefCountClass.count;
                            }
                        }
                    }
                    else if ((st = (sketchBuildable as SketchTerrain)) != null && st.treatSimilarAsSame)
                    {
                        foreach (TerrainDef item in DefDatabase <TerrainDef> .AllDefs.Where((TerrainDef x) => st.IsSameOrSimilar(x)))
                        {
                            if (!item.costList.NullOrEmpty())
                            {
                                List <Pair <ThingDef, int> > list = new List <Pair <ThingDef, int> >();
                                foreach (ThingDefCountClass cost in item.costList)
                                {
                                    list.Add(new Pair <ThingDef, int>(cost.thingDef, cost.count * num));
                                }
                                if (!list3.Any((List <Pair <ThingDef, int> > x) => x.ListsEqualIgnoreOrder(list)))
                                {
                                    list3.Add(list);
                                }
                            }
                        }
                    }
                    else
                    {
                        List <ThingDefCountClass> list4 = sketchBuildable.Buildable.CostListAdjusted(sketchBuildable.Stuff);
                        for (int j = 0; j < list4.Count; j++)
                        {
                            if (!dictionary.TryGetValue(list4[j].thingDef, out int value3))
                            {
                                value3 = 0;
                            }
                            dictionary[list4[j].thingDef] = value3 + list4[j].count;
                        }
                    }
                }
            }
            float         num3          = 0f;
            StringBuilder stringBuilder = new StringBuilder();

            foreach (Pair <List <StuffCategoryDef>, int> item2 in list2)
            {
                if (stringBuilder.Length != 0)
                {
                    stringBuilder.AppendLine();
                }
                stringBuilder.Append((string)("  - " + "AnyOf".Translate() + ": " + item2.First.Select((StuffCategoryDef x) => x.label).ToCommaList() + " x") + item2.Second);
                num3 += GetCheapestStuffMarketValue(item2.First, item2.Second);
            }
            foreach (KeyValuePair <ThingDef, int> item3 in dictionary)
            {
                if (stringBuilder.Length != 0)
                {
                    stringBuilder.AppendLine();
                }
                stringBuilder.Append("  - " + GenLabel.ThingLabel(item3.Key, null, item3.Value).CapitalizeFirst());
                num3 += item3.Key.BaseMarketValue * (float)item3.Value;
            }
            if (list3.Any())
            {
                if (stringBuilder.Length != 0)
                {
                    stringBuilder.AppendLine();
                }
                stringBuilder.Append("  - " + "AnyOf".Translate() + ":");
                foreach (List <Pair <ThingDef, int> > item4 in list3)
                {
                    stringBuilder.AppendLine();
                    stringBuilder.Append("    - " + item4.Select((Pair <ThingDef, int> x) => x.First.label + " x" + x.Second).ToCommaList());
                }
                num3 += GetCheapestThingMarketValue(list3);
            }
            slate.Set(storeAs.GetValue(slate), stringBuilder.ToString());
            if (!storeMarketValueAs.GetValue(slate).NullOrEmpty())
            {
                slate.Set(storeMarketValueAs.GetValue(slate), num3);
            }
        }