void Start()
    {
        rb                     = GetComponent <Rigidbody2D>();
        sprite                 = transform.GetChild(0).GetComponent <SpriteRenderer>();
        anim                   = transform.GetChild(0).GetComponent <Animator>();
        inventory              = GetComponent <PlayerInventory>();
        nightCycle             = GameObject.Find("Global Light (Sun)").GetComponent <DayNightCycleManager>();
        playerSoundManager     = GetComponent <PlayerSoundManager>();
        cameraHandler          = GameObject.Find("Camera Manager").GetComponent <CameraHandler>();
        transitionHandler      = GameObject.Find("Transition Handler").GetComponent <TransitionHandler>();
        interactionsManager    = GetComponent <InteractionsManager>();
        individualInteractions = GameObject.Find("Interactions Manager").GetComponent <IndividualInteractions>();
        playerCollider         = GetComponent <BoxCollider2D>();
        gm                     = GameObject.Find("Game Manager").GetComponent <GameManager>();
        pickUpTarget           = canoe.transform.GetChild(0).GetChild(0);

        montyObj            = GameObject.Find("Monty");
        montyStateActions   = montyObj.GetComponent <MontyStateActions>();
        montyStateManager   = montyObj.GetComponent <MontyStateManager>();
        montyStateVariables = montyObj.GetComponent <MontyStateVariables>();

        firstPet = false;
        //canoe = GameObject.Find("Canoe");
        //canoeTarget = GameObject.Find("canoeTarget");

        xSpeed         = defaultXSpeed;
        ySpeed         = defaultYSpeed;
        canoeWalkSpeed = defaultCanoeWalkSpeed;
    }
Beispiel #2
0
 private void Awake()
 {
     playerController = player.GetComponent <PlayerController>();
     paddleScript     = canoeAIO.GetComponent <CanoePaddle>();
     cameraHandler    = GameObject.Find("Camera Manager").GetComponent <CameraHandler>();
     gm = GameObject.Find("Game Manager").GetComponent <GameManager>();
     montyStateVariables = monty.GetComponent <MontyStateVariables>();
     montyStateManager   = monty.GetComponent <MontyStateManager>();
     montyStateActions   = monty.GetComponent <MontyStateActions>();
 }
    private void Start()
    {
        player            = GameObject.Find("Player");
        manager           = player.GetComponent <InteractionsManager>();
        playerController  = player.GetComponent <PlayerController>();
        spritesManager    = GameObject.Find("ExtraSpritesManager").GetComponent <AdditionalSpritesManager>();
        playerAnimator    = player.transform.GetChild(0).GetComponent <Animator>();
        montyStateManager = GameObject.Find("Monty").GetComponent <MontyStateManager>();

        for (int i = 0; i < fish.Length; i++)
        {
            fish[i].timesCaught = 0;
        }
    }
 private void Start()
 {
     sprite               = transform.GetChild(0).GetChild(0).GetComponent <SpriteRenderer>();
     sprite.enabled       = false;
     stateVariables       = GetComponent <MontyStateVariables>();
     stateManager         = GetComponent <MontyStateManager>();
     anim                 = transform.GetChild(0).GetChild(0).GetComponent <Animator>();
     parentAnim           = transform.GetChild(0).GetComponent <Animator>();
     player               = GameObject.Find("Player");
     followTarget         = player.transform.GetChild(2).gameObject;
     followTargetCollider = followTarget.GetComponent <BoxCollider2D>();
     rb = GetComponent <Rigidbody2D>();
     playerController = player.GetComponent <PlayerController>();
     cameraHandler    = GameObject.Find("Camera Manager").GetComponent <CameraHandler>();
     canoeSeat        = GameObject.Find("Monty Seat").transform;
 }
Beispiel #5
0
 private void Start()
 {
     stateVariables = GameObject.Find("Monty").GetComponent <MontyStateVariables>();
     stateManager   = GameObject.Find("Monty").GetComponent <MontyStateManager>();
     rb             = GetComponent <Rigidbody2D>();
 }