void Awake() { if (s_Instance == null) { s_Instance = this; } }
static int Lua_Debug(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 1); MonoTools.Lua_Debug(arg0); return(0); }
protected override void Initialize() { SolutionTools = new SolutionTools(this); MonoTools = new MonoTools(this); InitMenu(); InitSettings(); //Try to install the debugger DebuggerInstaller.InstallDebugger(this, true); base.Initialize(); }