Beispiel #1
0
 void testButton_MouseUp(object sender, MonoGameUI.MouseControlEventArgs e)
 {
     int i = 0; //stub for break point.
 }
Beispiel #2
0
 void testButton_Clicked(object sender, MonoGameUI.ControlEventArgs e)
 {
     int i = 0; //stub for break point.
     base.Exit();
 }