/// <summary> /// Initializes a new instance of the <see cref="GraphicsRenderContext"/> class. /// </summary> /// <param name="graphics"> /// The graphics. /// </param> /// <param name="width"> /// The width. /// </param> /// <param name="height"> /// The height. /// </param> public GraphicsRenderContext() { this.g = new MonoGameRenderContext(); }
/// <summary> /// Initializes a new instance of the <see cref="GraphicsRenderContext"/> class. /// </summary> /// <param name="graphics"> /// The graphics. /// </param> /// <param name="width"> /// The width. /// </param> /// <param name="height"> /// The height. /// </param> public GraphicsRenderContext() { this.g = new MonoGameRenderContext(); }