/// <summary>
        /// Initializes a new instance of the <see cref="GraphicsRenderContext"/> class.
        /// </summary>
        /// <param name="graphics">
        /// The graphics.
        /// </param>
        /// <param name="width">
        /// The width.
        /// </param>
        /// <param name="height">
        /// The height.
        /// </param>
        public GraphicsRenderContext()
        {
			this.g = new MonoGameRenderContext();
        }
Beispiel #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="GraphicsRenderContext"/> class.
 /// </summary>
 /// <param name="graphics">
 /// The graphics.
 /// </param>
 /// <param name="width">
 /// The width.
 /// </param>
 /// <param name="height">
 /// The height.
 /// </param>
 public GraphicsRenderContext()
 {
     this.g = new MonoGameRenderContext();
 }