Beispiel #1
0
        /// <summary> Copy contents of a directory src to a directory dest.
        /// If a file in src already exists in dest then the
        /// one in dest will be blindly overwritten.
        ///
        /// <p/><b>NOTE:</b> the source directory cannot change
        /// while this method is running.  Otherwise the results
        /// are undefined and you could easily hit a
        /// FileNotFoundException.
        ///
        /// <p/><b>NOTE:</b> this method only copies files that look
        /// like index files (ie, have extensions matching the
        /// known extensions of index files).
        ///
        /// </summary>
        /// <param name="src">source directory
        /// </param>
        /// <param name="dest">destination directory
        /// </param>
        /// <param name="closeDirSrc">if <code>true</code>, call {@link #Close()} method on source directory
        /// </param>
        /// <throws>  IOException </throws>
        public static void  Copy(Directory src, Directory dest, bool closeDirSrc)
        {
            System.String[] files = src.ListAll();

            IndexFileNameFilter filter = IndexFileNameFilter.GetFilter();

            byte[] buf = new byte[BufferedIndexOutput.BUFFER_SIZE];
            for (int i = 0; i < files.Length; i++)
            {
                if (!filter.Accept(null, files[i]))
                {
                    continue;
                }

                IndexOutput os         = null;
                IndexInput  is_Renamed = null;
                try
                {
                    // create file in dest directory
                    os = dest.CreateOutput(files[i]);
                    // read current file
                    is_Renamed = src.OpenInput(files[i]);
                    // and copy to dest directory
                    long len       = is_Renamed.Length();
                    long readCount = 0;
                    while (readCount < len)
                    {
                        int toRead = readCount + BufferedIndexOutput.BUFFER_SIZE > len?(int)(len - readCount):BufferedIndexOutput.BUFFER_SIZE;
                        is_Renamed.ReadBytes(buf, 0, toRead);
                        os.WriteBytes(buf, toRead);
                        readCount += toRead;
                    }
                }
                finally
                {
                    // graceful cleanup
                    try
                    {
                        if (os != null)
                        {
                            os.Close();
                        }
                    }
                    finally
                    {
                        if (is_Renamed != null)
                        {
                            is_Renamed.Close();
                        }
                    }
                }
            }
            if (closeDirSrc)
            {
                src.Close();
            }
        }
Beispiel #2
0
 public override System.String[] List()
 {
     EnsureOpen();
     return(SupportClass.FileSupport.GetLuceneIndexFiles(directory.FullName, IndexFileNameFilter.GetFilter()));
 }
Beispiel #3
0
 private void  Create()
 {
     if (directory.Exists)
     {
         System.String[] files = SupportClass.FileSupport.GetLuceneIndexFiles(directory.FullName, IndexFileNameFilter.GetFilter());                 // clear old files
         if (files == null)
         {
             throw new System.IO.IOException("cannot read directory " + directory.FullName + ": list() returned null");
         }
         for (int i = 0; i < files.Length; i++)
         {
             System.String fileOrDir = System.IO.Path.Combine(directory.FullName, files[i]);
             if (System.IO.File.Exists(fileOrDir))
             {
                 System.IO.File.Delete(fileOrDir);
             }
             else if (System.IO.Directory.Exists(fileOrDir))
             {
                 System.IO.Directory.Delete(fileOrDir);
             }
             // no need to throw anything - if a delete fails the exc will propogate to the caller
         }
     }
     lockFactory.ClearLock(IndexWriter.WRITE_LOCK_NAME);
 }