Beispiel #1
0
	// Use this for initialization
	void Start () 
	{
		GetComponent<Animator> ().speed = 0.1f;
		_manager = GameObject.Find ("Monks").GetComponent<MonkManager> ();

        this.OnDeath += () => {GameObject.Destroy(this.gameObject);};

		_anim = GetComponent<Animator> ();
	}
	protected override void Start()
	{
		base.Start ();
		monkmng = GameObject.Find ("Monks").GetComponent<MonkManager> ();
	}
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     ResetTimer();
     AIs = GameObject.Find("AIs").transform;
     mm = GameObject.Find("Monks").GetComponent<MonkManager>();
 }
 // Use this for initialization
 void Start()
 {
     monkmng = GameObject.Find("Monks").GetComponent<MonkManager>();
     rb2d = GetComponent<Rigidbody2D>();
     velocity = rb2d.velocity;
 }