public static float GetAxis(string inputName, OuyaSDK.OuyaPlayer player) { switch (Moga) { case true: switch (inputName) { case "TurnRight": return(MogaInput.GetAxis("R2")); //MogaController.KEYCODE_BUTTON_R2;//R2 case "TurnLeft": return(MogaInput.GetAxis("L2")); //MogaController.KEYCODE_BUTTON_L2;//L2 case "Roll": return(MogaInput.GetAxis("Horizontal")); //MogaController.AXIS_X;//X case "Vertical": return(MogaInput.GetAxis("Vertical")); //MogaController.AXIS_Y;//Y case "Pitch": return(MogaInput.GetAxis("LookVertical")); //MogaController.AXIS_RZ;//RZ case "Yaw": return(MogaInput.GetAxis("LookHorizontal")); //MogaController.AXIS_Z;//Z default: return(0); } case false: switch (inputName) { case "TurnRight": return(OuyaExampleCommon.GetAxis("RT", player)); case "TurnLeft": return(OuyaExampleCommon.GetAxis("LT", player)); case "Roll": return(OuyaExampleCommon.GetAxis("LX", player)); case "Vertical": return(OuyaExampleCommon.GetAxis("LY", player)); case "Pitch": return(OuyaExampleCommon.GetAxis("RY", player)); case "Yaw": return(OuyaExampleCommon.GetAxis("RX", player)); default: return(0); } } return(0); }
void Awake() { Screen.sleepTimeout = SleepTimeout.NeverSleep; /* * MOGA MAPPING - EXAMPLE 1 * Input.RegisterInputButton("Fire1", MogaController.KEYCODE_BUTTON_A); * * MOGA MAPPING - EXAMPLE 2 * Input.RegisterInputButton("joystick button 0", Controller.KEYCODE_BUTTON_A); */ // MOGA MAPPING - EXAMPLE 3 #if UNITY_ANDROID MogaInput.RegisterInputKey(KeyCode.JoystickButton0, MogaController.KEYCODE_BUTTON_A); MogaInput.RegisterInputKey(KeyCode.JoystickButton1, MogaController.KEYCODE_BUTTON_B); MogaInput.RegisterInputKey(KeyCode.JoystickButton2, MogaController.KEYCODE_BUTTON_X); MogaInput.RegisterInputKey(KeyCode.JoystickButton3, MogaController.KEYCODE_BUTTON_Y); MogaInput.RegisterInputKey(KeyCode.JoystickButton4, MogaController.KEYCODE_BUTTON_L1); MogaInput.RegisterInputKey(KeyCode.JoystickButton5, MogaController.KEYCODE_BUTTON_R1); MogaInput.RegisterInputKey(KeyCode.JoystickButton6, MogaController.KEYCODE_BUTTON_SELECT); MogaInput.RegisterInputKey(KeyCode.JoystickButton7, MogaController.KEYCODE_BUTTON_START); MogaInput.RegisterInputKey(KeyCode.JoystickButton8, MogaController.KEYCODE_BUTTON_THUMBL); MogaInput.RegisterInputKey(KeyCode.JoystickButton9, MogaController.KEYCODE_BUTTON_THUMBR); MogaInput.RegisterInputKey(KeyCode.JoystickButton10, MogaController.KEYCODE_BUTTON_L2); MogaInput.RegisterInputKey(KeyCode.JoystickButton11, MogaController.KEYCODE_BUTTON_R2); MogaInput.RegisterInputKey(KeyCode.JoystickButton12, MogaController.KEYCODE_DPAD_UP); MogaInput.RegisterInputKey(KeyCode.JoystickButton13, MogaController.KEYCODE_DPAD_DOWN); MogaInput.RegisterInputKey(KeyCode.JoystickButton14, MogaController.KEYCODE_DPAD_LEFT); MogaInput.RegisterInputKey(KeyCode.JoystickButton15, MogaController.KEYCODE_DPAD_RIGHT); MogaInput.RegisterInputAxis("Horizontal", MogaController.AXIS_X); // Left Nub Horizontal MogaInput.RegisterInputAxis("Vertical", MogaController.AXIS_Y); // Left Nub Vertical MogaInput.RegisterInputAxis("LookHorizontal", MogaController.AXIS_Z); // Right Nub Horizontal MogaInput.RegisterInputAxis("LookVertical", MogaController.AXIS_RZ); // Right Nub Vertical MogaInput.RegisterInputAxis("L2", MogaController.AXIS_LTRIGGER); // L2 Trigger Axis MogaInput.RegisterInputAxis("R2", MogaController.AXIS_RTRIGGER); // R2 Trigger Axis #endif }
void FixedUpdate() { if (Active) { if (MasterAlpha < 0.999f && triggeredForward) { triggeredBack = false; MasterAlpha += 0.01f; if (MasterVolume < 1) { MasterVolume += 0.05f; audio.volume = MasterVolume; } } else if (doNotFadeLastImage && currentPage + 1 == SplashPages.Length) { Active = false; isSplashPage = false; LoadScene(); } else if (MasterAlpha > 0.001f && triggeredBack) { triggeredForward = false; MasterAlpha -= 0.01f; } else if (triggeredForward && MasterAlpha > 0.999f) { triggeredForward = false; triggeredBack = true; } else if (triggeredBack && MasterAlpha < 0.001f) { StartCoroutine(PauseTime()); } if (currentPage < SplashPages.Length) { Color color = SplashPages[currentPage].color; color.a = MasterAlpha; SplashPages[currentPage].color = color; } else { Active = false; isSplashPage = false; StartCoroutine(LoadScene()); } } DetectControllers(); if (MogaInput.GetControllerState() == MogaController.ACTION_CONNECTED) { if ((MogaInput.GetControllerSupportedVersion() == MogaController.ACTION_VERSION_MOGAPRO) && (!InputManager.Moga)) { InputManager.Moga = true; MogaPro = true; //ControllerCount = 1; //Controllers = ["MogaPro Controller"]; } else if ((MogaInput.GetControllerSupportedVersion() == MogaController.ACTION_VERSION_MOGA) && (!InputManager.Moga)) { InputManager.Moga = true; MogaPro = false; //ControllerCount = 1; //Controllers = ["Moga Controller"]; } } else { InputManager.Moga = false; // if(Controllers[0] == "MogaPro Controller" || Controllers[0] == "Moga Controller") // { // //Controllers = null; // //ControllerCount =0; // } } OuyaExampleCommon.UpdateJoysticks(); //Debug.Log(SystemInfo.deviceModel); if (SwappingSound) { if (audio.clip != audioToSwapTo && MusicVolumeFloat > 0) { MusicVolumeFloat -= 0.05f; audio.volume = MusicVolumeFloat; //Debug.Log("music volume " + MusicVolumeFloat); } else if (MusicVolumeFloat <= 0 && audio.clip != audioToSwapTo) { audio.clip = audioToSwapTo; if (!audio.isPlaying) { audio.Play(); } // Debug.Log("swapped audio clip"); } else if (MusicVolumeFloat < 1 && audio.clip == audioToSwapTo) { MusicVolumeFloat += 0.05f; audio.volume = MusicVolumeFloat; if (!audio.isPlaying) { audio.Play(); } //Debug.Log("swapping " + MusicVolumeFloat); } else if (MusicVolumeFloat >= 1 && audio.clip == audioToSwapTo && audio.isPlaying) { SwappingSound = false; // Debug.Log("swapping OFF"); } } if (CountDownTimer <= TimeTrial && WW3DIsUnlocked && !gameIsUnlocked) { CountDownTimer += Time.deltaTime; TimeRemaining = TimeTrial - CountDownTimer; interval += Time.deltaTime; // Debug.Log("time remianing "+TimeRemaining + " " + TimeTrial + " - " + CountDownTimer); if (interval > 10) { PlayerPrefs.SetFloat("CountDownTime", CountDownTimer); PlayerPrefs.Save(); interval = 0; } } else if (WW3DIsUnlocked && !gameIsUnlocked) { WW3DIsUnlocked = false; PlayerPrefs.SetFloat("CountDownTime", CountDownTimer); PlayerPrefs.Save(); } }
public static bool GetButton(string inputName, OuyaSDK.OuyaPlayer player) { switch (Moga) { case true: switch (inputName) { case "Shoot": return(MogaInput.GetKey(KeyCode.JoystickButton0)); //a case "Orbit": return(MogaInput.GetKey(KeyCode.JoystickButton2)); //x case "Option": return(MogaInput.GetKey(KeyCode.JoystickButton3)); //y case "Exit": return(MogaInput.GetKey(KeyCode.JoystickButton1)); //b case "TurnLeft": return(MogaInput.GetKeyDown(KeyCode.JoystickButton10)); case "TurnRight": return(MogaInput.GetKeyDown(KeyCode.JoystickButton11)); case "SkipLeft": return(MogaInput.GetKeyDown(KeyCode.JoystickButton4)); case "SkipRight": return(MogaInput.GetKeyDown(KeyCode.JoystickButton5)); case "DLeft": return(MogaInput.GetKey(KeyCode.JoystickButton14)); case "DRight": return(MogaInput.GetKey(KeyCode.JoystickButton15)); case "DUp": return(MogaInput.GetKey(KeyCode.JoystickButton12)); case "DDown": return(MogaInput.GetKey(KeyCode.JoystickButton13)); case "StartBtn": return(MogaInput.GetKeyDown(KeyCode.JoystickButton7)); default: return(false); } case false: switch (inputName) { case "Shoot": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_O, player)); case "Orbit": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_U, player)); case "Option": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_Y, player)); case "Exit": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_A, player)); case "TurnLeft": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_LT, player)); case "TurnRight": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_RT, player)); case "SkipLeft": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_LB, player)); case "SkipRight": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_RB, player)); case "DLeft": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_DPAD_LEFT, player)); case "DRight": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_DPAD_RIGHT, player)); case "DUp": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_DPAD_UP, player)); case "DDown": return(OuyaExampleCommon.GetButton(OuyaSDK.KeyEnum.BUTTON_DPAD_DOWN, player)); default: return(false); } } return(false); }