public EditorPrimitive(MeshCreatorControl control)
 {
     this.control = control;
     this.selected = false;
     this.userProperties = new Dictionary<string, string>();
     this.layer = control.CurrentLayer;
     this.modifyCaps = new ModifyCapabilities();
     this.visible = true;
 }
Beispiel #2
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 public EditorPrimitive(MeshCreatorControl control)
 {
     this.control        = control;
     this.selected       = false;
     this.userProperties = new Dictionary <string, string>();
     this.layer          = control.CurrentLayer;
     this.modifyCaps     = new ModifyCapabilities();
     this.visible        = true;
 }
Beispiel #3
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 public EditorPrimitive(MeshCreatorModifier control)
 {
     Control        = control;
     selected       = false;
     UserProperties = new Dictionary <string, string>();
     Layer          = control.CurrentLayer;
     ModifyCaps     = new ModifyCapabilities();
     visible        = true;
 }