//Try to Connect to Server public void StopClient() { manager.StopClient(); }
//Try to Connect to Server public void OnStopClient() { SoundManager.Instance.PlayBGM(0); manager.StopClient(); }
//Try to Connect to Server public void StopClient() { manager.StopClient(); }
//Try to Connect to Server public void OnStopClient() { SoundManager.Instance.PlayBGM(0); manager.StopClient(); }